Searched refs:traverseAsArray (Results 1 – 2 of 2) sorted by relevance
292 const bool traverseAsArray = numArrayElements >= 0; in glslTraverseBasicTypeArray() local293 const std::string traversedName = m_name + (!traverseAsArray ? "[gl_InvocationID]" : ""); in glslTraverseBasicTypeArray()294 …const glu::VarType type = traverseAsArray ? glu::VarType(m_type, numArrayElements) : m_typ… in glslTraverseBasicTypeArray()
6437 const bool traverseAsArray = numArrayElements >= 0; in glslTraverseBasicTypeArray() local6438 const string traversedName = m_name + (!traverseAsArray ? "[gl_InvocationID]" : ""); in glslTraverseBasicTypeArray()6439 const glu::VarType type = traverseAsArray ? glu::VarType(m_type, numArrayElements) : m_type; in glslTraverseBasicTypeArray()