Searched refs:u_prim_vertex_count (Results 1 – 5 of 5) sorted by relevance
42 struct u_prim_vertex_count { struct72 static inline const struct u_prim_vertex_count *73 u_prim_vertex_count(enum mesa_prim prim) in u_prim_vertex_count() function75 static const struct u_prim_vertex_count prim_table[MESA_PRIM_COUNT] = { in u_prim_vertex_count()102 const struct u_prim_vertex_count *info = u_prim_vertex_count(prim); in u_prims_for_vertices()116 const struct u_prim_vertex_count *count = u_prim_vertex_count(pipe_prim); in u_validate_pipe_prim()125 const struct u_prim_vertex_count *count = u_prim_vertex_count(pipe_prim); in u_trim_pipe_prim()212 const struct u_prim_vertex_count *info = u_prim_vertex_count(prim_type); in u_vertices_for_prims()
40 struct u_prim_vertex_count { struct116 static inline const struct u_prim_vertex_count *117 u_prim_vertex_count(unsigned prim) in u_prim_vertex_count() function119 static const struct u_prim_vertex_count prim_table[PIPE_PRIM_MAX] = { in u_prim_vertex_count()141 const struct u_prim_vertex_count *count = u_prim_vertex_count(pipe_prim); in u_validate_pipe_prim()149 const struct u_prim_vertex_count *count = u_prim_vertex_count(pipe_prim); in u_trim_pipe_prim()
403 uint32_t prim_len = u_prim_vertex_count(output_prims->prim)->min; in draw_tess_eval_shader_run()
438 gs->initial->info.gs.vertices_out > u_prim_vertex_count(mode)->min); in get_provoking_vertex()439 return flatshade_first ? 0 : u_prim_vertex_count(mode)->min - 1; in get_provoking_vertex()
735 unsigned min_vert = u_prim_vertex_count(mode)->min; in compile_vertex_list()