Searched refs:useDefaultMultisampleState (Results 1 – 1 of 1) sorted by relevance
1832 bool useDefaultMultisampleState; member2031 , useDefaultMultisampleState (false)2372 m_internalData->useDefaultMultisampleState = true; in setDefaultMultisampleState()3107 … (m_internalData->useDefaultMultisampleState ? &defaultMultisampleState : nullptr); in setupFragmentShaderState2()3246 … (m_internalData->useDefaultMultisampleState ? &defaultMultisampleState : nullptr); in setupFragmentOutputState()