Searched refs:useDrawElements (Results 1 – 2 of 2) sorted by relevance
119 bool useDrawElements; member133 , useDrawElements(false) in Spec()257 …if (m_spec.useDrawElements && (m_spec.vao.elementArrayBuffer == 0 || m_spec.state.elementArrayBuff… in init()656 if (m_spec.useDrawElements) in makeDrawCall()839 m_spec.useDrawElements = false; in init()926 …if (m_spec.useDrawElements && (m_spec.vao.elementArrayBuffer == 0 || m_spec.state.elementArrayBuff… in init()1317 if (m_spec.useDrawElements) in makeDrawCall()1457 spec.useDrawElements = false; in init()1494 spec.useDrawElements = false; in init()1532 spec.useDrawElements = false; in init()[all …]
80 bool useDrawElements; member493 if (m_spec.useDrawElements) in init()619 if (m_spec.useDrawElements && m_spec.useIndexBuffer && !m_spec.dynamicIndices) in renderUnbatched()643 if (m_spec.useDrawElements) in renderUnbatched()727 if (m_spec.useDrawElements && m_spec.useIndexBuffer && !m_spec.dynamicIndices) in renderBatched()749 if (m_spec.useDrawElements) in renderBatched()840 …log << TestLog::Message << "Rendering using " << (m_spec.useDrawElements ? "glDrawElements()" : "g… in logTestInfo()843 if (m_spec.useDrawElements) in logTestInfo()1106 spec.useDrawElements = drawElements; in init()