Searched refs:usesDepthFramebufferFetch (Results 1 – 5 of 5) sorted by relevance
345 bool usesDepthFramebufferFetch() const { return mPod.hasDepthInputAttachment; } in usesDepthFramebufferFetch() function
1261 if (mExecutable->usesDepthFramebufferFetch()) in addInputAttachmentDescriptorSetDesc()1464 mExecutable->usesDepthFramebufferFetch() || mExecutable->usesStencilFramebufferFetch(); in getTransformOptions()
336 executable ? executable->usesDepthFramebufferFetch() : false; in GetDepthAccess()2801 executable->usesDepthFramebufferFetch() || in handleDirtyShaderResourcesImpl()4921 if (executable->usesDepthFramebufferFetch() || executable->usesStencilFramebufferFetch()) in updateMissingAttachments()6396 executable->usesColorFramebufferFetch() || executable->usesDepthFramebufferFetch() || in invalidateCurrentShaderResources()
2731 executable->usesDepthFramebufferFetch() || executable->usesStencilFramebufferFetch(); in GetProgramFramebufferFetchMode()6042 if (executable.usesDepthFramebufferFetch()) in updateInputAttachments()6885 if (executable.usesDepthFramebufferFetch() || executable.usesStencilFramebufferFetch()) in updateInputAttachments()6897 if (executable.usesDepthFramebufferFetch() && in updateInputAttachments()
687 !programExecutable.usesDepthFramebufferFetch() && in AssignInputAttachmentBindings()