Searched refs:usesDynamicUniformBufferDescriptors (Results 1 – 2 of 2) sorted by relevance
247 bool usesDynamicUniformBufferDescriptors() const in usesDynamicUniformBufferDescriptors() function
6470 if (executable->hasUniformBuffers() && !executableVk->usesDynamicUniformBufferDescriptors()) in updateShaderResourcesWithSharedCacheKey()