Searched refs:uses_sample_qualifier (Results 1 – 11 of 11) sorted by relevance
361 bool uses_sample_qualifier:1; member
158 shader->info.fs.uses_sample_qualifier |= var->data.sample; in set_io_mask()757 shader->info.fs.uses_sample_qualifier = true; in gather_intrinsic_info()1025 shader->info.fs.uses_sample_qualifier = false; in nir_shader_gather_info()
2667 print_nz_bool(fp, "uses_sample_qualifier", info->fs.uses_sample_qualifier); in print_shader_info()
368 if (prog->info.fs.uses_sample_qualifier || in _mesa_get_min_invocations_per_fragment()
450 …return zs->info.fs.uses_sample_qualifier || zs->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_… in zink_shader_uses_samples()
4066 nir->info.fs.uses_sample_qualifier = true; in zink_shader_compile()
570 (info->fs.uses_sample_qualifier || in ir3_setup_used_key()
820 s->info.fs.uses_sample_qualifier = false; in d3d12_disable_multisampling()
6112 ctx->shader->info.fs.uses_sample_qualifier; in emit_module()
3471 - nir: gather fs.uses_sample_qualifier from lowered IO
3482 - zink: use info.fs.uses_sample_qualifier instead of manual scan