Searched refs:variable_offset (Results 1 – 3 of 3) sorted by relevance
79 BoundedByteReader<SubSize> sub_reader(size_t variable_offset) const { in sub_reader() argument80 RTC_CHECK(FixedSize + variable_offset + SubSize <= data_.size()); in sub_reader()83 data_.subview(FixedSize + variable_offset, SubSize); in sub_reader()
83 BoundedByteWriter<SubSize> sub_writer(size_t variable_offset) { in sub_writer() argument84 RTC_CHECK(FixedSize + variable_offset + SubSize <= data_.size()); in sub_writer()87 data_.subview(FixedSize + variable_offset, SubSize)); in sub_writer()
6883 const GLuint variable_offset = variable.m_descriptor.m_offset % 16; in test() local6888 … memcpy(ptr + slot_offsets[slot] + variable_offset, variable.m_data, variable.m_data_size); in test()6895 … variable.GetStride(), (GLvoid *)(intptr_t)(slot_offsets[base_slot] + variable_offset)); in test()6912 (GLvoid *)(intptr_t)(slot_offsets[base_slot] + variable_offset)); in test()