Searched refs:vertexExecutableIndex (Results 1 – 1 of 1) sorted by relevance
1025 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); in save() local1026 vertexExecutableIndex++) in save()1028 D3DVertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); in save()