Searched refs:vsInputType (Results 1 – 1 of 1) sorted by relevance
3651 gl::ComponentType vsInputType) in patchVertexAttribComponentType() argument3661 if (vsInputType != gl::ComponentType::Float) in patchVertexAttribComponentType()3663 ASSERT(vsInputType == gl::ComponentType::Int || in patchVertexAttribComponentType()3664 vsInputType == gl::ComponentType::UnsignedInt); in patchVertexAttribComponentType()3671 attribType = vsInputType == gl::ComponentType::Int in patchVertexAttribComponentType()3679 attribType = vsInputType == gl::ComponentType::Int in patchVertexAttribComponentType()3685 attribType = vsInputType == gl::ComponentType::Int in patchVertexAttribComponentType()3691 attribType = vsInputType == gl::ComponentType::Int in patchVertexAttribComponentType()3697 attribType = vsInputType == gl::ComponentType::Int in patchVertexAttribComponentType()