| /external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
| D | esextcTessellationShaderBarrier.cpp | 441 static const char *vs_code = "${VERSION}\n" in getVSCode() local 450 return vs_code; in getVSCode() 646 static const char *vs_code = "${VERSION}\n" in getVSCode() local 652 return vs_code; in getVSCode() 844 static const char *vs_code = "${VERSION}\n" in getVSCode() local 850 return vs_code; in getVSCode()
|
| /external/deqp/external/openglcts/modules/common/ |
| D | glcSeparableProgramsTransformFeedbackTests.cpp | 82 static const GLchar *vs_code = "${VERSION}\n" variable 332 {vs_code, vs_tf_varyings, 1} // vertex_stage in init() 339 {vs_code, vs_tf_varyings, 1} // vertex_stage in init()
|
| D | glcShaderIntegerMixTests.cpp | 383 std::string vs_code = tcu::StringTemplate(vs_template).specialize(args); in test() local 388 glu::makeVtxFragSources(vs_code.c_str(), fs_code.c_str())); in test()
|
| D | glcClipDistance.cpp | 669 std::string vs_code, fs_code; in test() local 671 … redeclaration, redeclaration, i_clip_count, i_clip_function, primitive_type, vs_code, fs_code); in test() 673 glcts::ClipDistance::Utility::Program program(gl, vs_code, fs_code); in test() 681 << vs_code << "\nWith Vertex Shader compilation log:\n" in test()
|
| /external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/ |
| D | esextcDrawElementsBaseVertexTests.hpp | 279 …void buildProgram(const char *fs_code, const char *vs_code, const char *tc_code, const char *te_co…
|
| D | esextcDrawElementsBaseVertexTests.cpp | 216 void DrawElementsBaseVertexTestBase::buildProgram(const char *fs_code, const char *vs_code, const c… in buildProgram() argument 249 &vs_code, nullptr); /* length */ in buildProgram()
|
| /external/deqp/external/openglcts/modules/gl/ |
| D | gl4cStencilTexturingTests.cpp | 50 const GLchar *vs_code); 79 const GLchar *vs_code) in createAndBuildProgram() argument 87 …GLchar *shader_sources[N_SHADER_STAGES] = {cs_code, fs_code, gs_code, tcs_code, tes_code, vs_code}; in createAndBuildProgram()
|
| D | gl4cVertexAttrib64BitTest.cpp | 3636 const char *vs_code = "#version 400\n" in initProgramObject() local 3667 BuildProgramVSOnly(m_po_id, vs_code, m_vs_id); in initProgramObject()
|
| /external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
| D | esextcGeometryShaderAPI.cpp | 105 const char *GeometryShaderCreateShaderProgramvTest::vs_code = "${VERSION}\n" member in glcts::GeometryShaderCreateShaderProgramvTest 280 /* parts */ &vs_code); in iterate() 2276 const char *vs_code = "${VERSION}\n" in iterate() local 2351 vs_code_specialized = specializeShader(1, &vs_code); in iterate() 2595 const char *vs_code = "${VERSION}\n" in iterate() local 2687 vs_code_specialized = specializeShader(1, &vs_code); in iterate() 3757 const char *vs_code = "${VERSION}\n" in iterate() local 3808 std::string vs_code_specialized = specializeShader(1, &vs_code); in iterate()
|
| D | esextcGeometryShaderLinking.cpp | 681 std::string vs_code = "${VERSION}\n" in getSpecializedVSCode() local 689 const char *vs_code_raw = vs_code.c_str(); in getSpecializedVSCode() 2378 const char *vs_code = "${VERSION}\n" in iterate() local 2424 std::string vs_code_specialized = specializeShader(1, &vs_code); in iterate()
|
| D | esextcGeometryShaderRendering.cpp | 873 std::string vs_code = getVertexShaderCode(); in initTest() local 968 const char *vs_code_ptr = vs_code.c_str(); in initTest() 3132 static std::string vs_code = in getVertexShaderCode() local 3337 result = vs_code; in getVertexShaderCode() 4882 static std::string vs_code = in getVertexShaderCode() local 5327 result = vs_code; in getVertexShaderCode()
|
| D | esextcGeometryShaderAPI.hpp | 79 static const char *vs_code; member in glcts::GeometryShaderCreateShaderProgramvTest
|