Searched refs:wasPipelineOrShaderObjectBuild (Results 1 – 3 of 3) sorted by relevance
656 bool wasPipelineOrShaderObjectBuild(void) const;
4576 bool GraphicsPipelineWrapper::wasPipelineOrShaderObjectBuild(void) const in wasPipelineOrShaderObjectBuild() function in vk::GraphicsPipelineWrapper
722 if (!m_rectanglePipelines[staticViewportCount].wasPipelineOrShaderObjectBuild()) in startRenderCmds()