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Searched refs:wrotePaintColor (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/graphite/
DShaderInfo.cpp35 bool* wrotePaintColor) { in get_uniforms() argument
41 if (u.isPaintColor() && wrotePaintColor) { in get_uniforms()
42 if (*wrotePaintColor) { in get_uniforms()
47 *wrotePaintColor = true; in get_uniforms()
73 bool* wrotePaintColor) { in get_node_uniforms() argument
95 result += get_uniforms(offsetter, uniforms, node->keyIndex(), wrotePaintColor); in get_node_uniforms()
100 result += get_node_uniforms(offsetter, child, wrotePaintColor); in get_node_uniforms()
107 bool* wrotePaintColor) { in get_ssbo_fields() argument
114 if (u.isPaintColor() && wrotePaintColor) { in get_ssbo_fields()
115 if (*wrotePaintColor) { in get_ssbo_fields()
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