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Searched refs:zink_shader_key (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/zink/
Dzink_shader_keys.h126 struct zink_shader_key { struct
170 zink_fs_key_base(const struct zink_shader_key *key) in zink_fs_key_base()
177 zink_fs_key(const struct zink_shader_key *key) in zink_fs_key()
184 zink_vs_key_base(const struct zink_shader_key *key) in zink_vs_key_base()
190 zink_vs_key(const struct zink_shader_key *key) in zink_vs_key()
197 zink_gs_key(const struct zink_shader_key *key) in zink_gs_key()
204 zink_tcs_key(const struct zink_shader_key *key) in zink_tcs_key()
211 zink_cs_key(const struct zink_shader_key *key) in zink_cs_key()
Dzink_compiler.h41 struct zink_shader_key;
73 …ool can_shobj, struct zink_shader *zs, nir_shader *nir, const struct zink_shader_key *key, const v…
Dzink_types.h913 struct zink_shader_key key[5];
914 struct zink_shader_key last_vertex;
942 struct zink_shader_key key;
Dzink_program.c66 …s_tcs_nongenerated(const struct zink_shader_module *zm, const struct zink_shader_key *key, unsigne… in shader_key_matches_tcs_nongenerated()
79 const struct zink_shader_key *key, unsigned num_uniforms, in shader_key_matches()
117 struct zink_shader_key *key = &state->shader_keys.key[stage]; in gather_shader_module_info()
139 const struct zink_shader_key *key = &state->shader_keys.key[stage]; in create_shader_module_for_stage()
202 const struct zink_shader_key *key = &state->shader_keys.key[stage]; in get_shader_module_for_stage()
274 …(struct zink_shader_key*)key, shadow_needs_shader_swizzle ? &ctx->di.zs_swizzle[stage] : NULL, &pr… in create_shader_module_for_stage_optimal()
862 struct zink_shader_key *key = &ctx->compute_pipeline_state.key; in update_cs_shader_module()
Dzink_state.c214 struct zink_shader_key *key = (struct zink_shader_key *)zink_set_vs_key(ctx); in zink_bind_vertex_elements_state()
Dzink_context.c1431 struct zink_shader_key *key = NULL; in zink_set_inlinable_constants()
1495 struct zink_shader_key *key = &ctx->gfx_pipeline_state.shader_keys.key[pstage]; in invalidate_inlined_uniforms()
Dzink_compiler.c3933 …nir_shader *nir, const struct zink_shader_key *key, const void *extra_data, struct zink_program *p… in zink_shader_compile()