Searched refs:AudioInputDescriptor (Results 1 – 7 of 7) sorted by relevance
32 AudioInputDescriptor::AudioInputDescriptor(const sp<IOProfile>& profile, in AudioInputDescriptor() function in android::AudioInputDescriptor47 audio_module_handle_t AudioInputDescriptor::getModuleHandle() const in getModuleHandle()55 audio_source_t AudioInputDescriptor::source() const in source()60 status_t AudioInputDescriptor::applyAudioPortConfig(const struct audio_port_config *config, in applyAudioPortConfig()77 void AudioInputDescriptor::toAudioPortConfig(struct audio_port_config *dstConfig, in toAudioPortConfig()96 void AudioInputDescriptor::toAudioPort(struct audio_port_v7 *port) const in toAudioPort()108 void AudioInputDescriptor::setPreemptedSessions(const SortedVector<audio_session_t>& sessions) in setPreemptedSessions()113 SortedVector<audio_session_t> AudioInputDescriptor::getPreemptedSessions() const in getPreemptedSessions()118 bool AudioInputDescriptor::hasPreemptedSession(audio_session_t session) const in hasPreemptedSession()123 void AudioInputDescriptor::clearPreemptedSessions() in clearPreemptedSessions()[all …]
287 if (const sp<AudioInputDescriptor>& previousInputDesc = inputs->valueFor(srcIo)) { in moveEffects()301 if (const sp<AudioInputDescriptor>& inputDesc = inputs->valueFor(dstIo)) { in moveEffects()
37 class AudioInputDescriptor: public AudioPortConfig,43 AudioInputDescriptor(const sp<IOProfile>& profile,47 virtual ~AudioInputDescriptor() = default;155 public DefaultKeyedVector< audio_io_handle_t, sp<AudioInputDescriptor> >160 sp<AudioInputDescriptor> getInputFromId(audio_port_handle_t id) const;171 Vector<sp <AudioInputDescriptor> > getActiveInputs();173 sp<AudioInputDescriptor> getInputForClient(audio_port_handle_t portId);
29 class AudioInputDescriptor; variable
20 "src/AudioInputDescriptor.cpp",
3005 sp<AudioInputDescriptor> inputDesc; in getInputForAttr()3006 sp<AudioInputDescriptor> previousInputDesc; in getInputForAttr()3034 sp<AudioInputDescriptor> inputDesc = mInputs.valueAt(index); in getInputForAttr()3233 sp <AudioInputDescriptor> desc = mInputs.valueAt(i); in getInputForDevice()3260 sp<AudioInputDescriptor> closeCandidate; in getInputForDevice()3265 sp<AudioInputDescriptor> desc = mInputs.valueAt(i); in getInputForDevice()3297 sp<AudioInputDescriptor> reuseCandidate; in getInputForDevice()3302 sp<AudioInputDescriptor> desc = mInputs.valueAt(i); in getInputForDevice()3323 sp<AudioInputDescriptor> desc = mInputs.valueAt(i); in getInputForDevice()3358 sp<AudioInputDescriptor> inputDesc = new AudioInputDescriptor( in getInputForDevice()[all …]
547 void addInput(audio_io_handle_t input, const sp<AudioInputDescriptor>& inputDesc);548 bool checkCloseInput(const sp<AudioInputDescriptor>& input);797 sp<DeviceDescriptor> getNewInputDevice(const sp<AudioInputDescriptor>& inputDesc);962 void closeActiveClients(const sp<AudioInputDescriptor>& input);