Searched refs:DYNAMICS_PROCESSING_STATE_ACTIVE (Results 1 – 3 of 3) sorted by relevance
39 mState = DYNAMICS_PROCESSING_STATE_ACTIVE; in enable()44 if (mState != DYNAMICS_PROCESSING_STATE_ACTIVE) { in disable()267 RETURN_VALUE_IF(mState != DynamicsProcessingState::DYNAMICS_PROCESSING_STATE_ACTIVE, status, in dpeProcess()
33 DYNAMICS_PROCESSING_STATE_ACTIVE, enumerator
65 DYNAMICS_PROCESSING_STATE_ACTIVE, enumerator337 if (pContext->mState != DYNAMICS_PROCESSING_STATE_ACTIVE) { in DP_process()485 pContext->mState = DYNAMICS_PROCESSING_STATE_ACTIVE; in DP_command()495 if (pContext->mState != DYNAMICS_PROCESSING_STATE_ACTIVE) { in DP_command()