Searched refs:GetNumChannels (Results 1 – 4 of 4) sorted by relevance
108 SLresult res = (*muteSolo)->GetNumChannels(muteSolo, &numChannels); ExitOnError(res); in PlayEventCallback()279 result = (*muteSoloItf)->GetNumChannels(muteSoloItf, &numChannels); in TestPlayUri()331 result = (*muteSoloItf)->GetNumChannels(muteSoloItf, &numChannels); in TestPlayUri()
141 result = (*playerMuteSolo)->GetNumChannels(playerMuteSolo, &numChannels); in main()
434 REGISTER_TRAMPOLINE(SLMuteSolo, GetNumChannels); in RegisterSLMuteSoloItfMethods()
1950 SLresult (*GetNumChannels) ( member