Searched refs:boundsInLogicalDisplay (Results 1 – 1 of 1) sorted by relevance
331 std::optional<FloatRect> boundsInLogicalDisplay; in reconfigure() local351 if (!boundsInLogicalDisplay) { in reconfigure()352 boundsInLogicalDisplay = resolvedViewport in reconfigure()359 mGestureConverter.setBoundsInLogicalDisplay(*boundsInLogicalDisplay); in reconfigure()