Searched refs:bufferSurfaceFrame (Results 1 – 2 of 2) sorted by relevance
459 auto bufferSurfaceFrame = surfaceFrames[i]; in MultipleCommitsBeforeLatch() local461 EXPECT_EQ(bufferSurfaceFrame->getPresentState(), PresentState::Dropped); in MultipleCommitsBeforeLatch()465 auto bufferSurfaceFrame = surfaceFrames[8]; in MultipleCommitsBeforeLatch() local467 EXPECT_EQ(bufferSurfaceFrame->getPresentState(), PresentState::Presented); in MultipleCommitsBeforeLatch()
1251 auto& bufferSurfaceFrame = mDrawingState.bufferSurfaceFrameTX; in updateTexImage() local1252 if (bufferSurfaceFrame != nullptr && in updateTexImage()1253 bufferSurfaceFrame->getPresentState() != PresentState::Presented) { in updateTexImage()1257 addSurfaceFramePresentedForBuffer(bufferSurfaceFrame, in updateTexImage()