Searched refs:debug_layers (Results 1 – 2 of 2) sorted by relevance
168 std::string debug_layers = android::GraphicsEnv::getInstance().getDebugLayersGLES(); in GetDebugLayers() local170 if (debug_layers.empty()) { in GetDebugLayers()172 debug_layers = base::GetProperty("debug.gles.layers", ""); in GetDebugLayers()175 return debug_layers; in GetDebugLayers()343 std::string debug_layers = GetDebugLayers(); in LoadLayers() local346 if (debug_layers.empty()) return; in LoadLayers()354 ALOGI("Debug layer list: %s", debug_layers.c_str()); in LoadLayers()355 std::vector<std::string> layers = android::base::Split(debug_layers, ":"); in LoadLayers()
430 optional SettingProto debug_layers = 2 [ (android.privacy).dest = DEST_AUTOMATIC ]; field