Searched refs:defaultFrameRateCompatibility (Results 1 – 8 of 8) sorted by relevance
102 scheduler::FrameRateCompatibility defaultFrameRateCompatibility = member
443 Layer::FrameRate::convertCompatibility(requested.defaultFrameRateCompatibility); in merge()444 if (defaultFrameRateCompatibility != compatibility) { in merge()447 defaultFrameRateCompatibility = compatibility; in merge()
131 defaultFrameRateCompatibility = static_cast<int8_t>(scheduler::FrameRateCompatibility::Default); in RequestedLayerState()
108 defaultFrameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT),188 SAFE_PARCEL(output.writeByte, defaultFrameRateCompatibility); in write()338 SAFE_PARCEL(input.readByte, &defaultFrameRateCompatibility); in read()743 defaultFrameRateCompatibility = other.defaultFrameRateCompatibility; in merge()892 CHECK_DIFF(diff, eDefaultFrameRateCompatibilityChanged, other, defaultFrameRateCompatibility); in diff()
2073 s->defaultFrameRateCompatibility = compatibility; in setDefaultFrameRateCompatibility()
382 void setDefaultFrameRateCompatibility(uint32_t id, int8_t defaultFrameRateCompatibility) { in setDefaultFrameRateCompatibility() argument390 transactions.back().states.front().state.defaultFrameRateCompatibility = in setDefaultFrameRateCompatibility()391 defaultFrameRateCompatibility; in setDefaultFrameRateCompatibility()
429 int8_t defaultFrameRateCompatibility; member
2476 snapshot->defaultFrameRateCompatibility); in updateLayerHistory()