Searched refs:frameRateSelectionPriority (Results 1 – 17 of 17) sorted by relevance
/frameworks/native/services/surfaceflinger/FrontEnd/ |
D | LayerSnapshot.cpp | 138 frameRateSelectionPriority = state.frameRateSelectionPriority; in LayerSnapshot() 422 frameRateSelectionPriority = requested.frameRateSelectionPriority; in merge()
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D | LayerSnapshot.h | 107 int32_t frameRateSelectionPriority = -1; member
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D | LayerSnapshotBuilder.cpp | 898 snapshot.frameRateSelectionPriority = in updateSnapshot() 899 (requested.frameRateSelectionPriority == Layer::PRIORITY_UNSET) in updateSnapshot() 900 ? parentSnapshot.frameRateSelectionPriority in updateSnapshot() 901 : requested.frameRateSelectionPriority; in updateSnapshot()
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D | RequestedLayerState.cpp | 124 frameRateSelectionPriority = Layer::PRIORITY_UNSET; in RequestedLayerState()
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/frameworks/native/services/surfaceflinger/Scheduler/ |
D | LayerHistory.cpp | 202 const auto frameRateSelectionPriority = info->getFrameRateSelectionPriority(); in summarize() local 203 const auto layerFocused = Layer::isLayerFocusedBasedOnPriority(frameRateSelectionPriority); in summarize() 204 ALOGV("%s has priority: %d %s focused", info->getName().c_str(), frameRateSelectionPriority, in summarize()
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D | LayerInfo.h | 374 int32_t frameRateSelectionPriority = -1; member
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D | LayerInfo.cpp | 413 return mLayerProps->frameRateSelectionPriority; in getFrameRateSelectionPriority()
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/frameworks/native/libs/gui/ |
D | LayerState.cpp | 104 frameRateSelectionPriority(-1), 184 SAFE_PARCEL(output.writeInt32, frameRateSelectionPriority); in write() 334 SAFE_PARCEL(input.readInt32, &frameRateSelectionPriority); in read() 747 frameRateSelectionPriority = other.frameRateSelectionPriority; in merge() 893 CHECK_DIFF(diff, eFrameRateSelectionPriority, other, frameRateSelectionPriority); in diff()
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D | SurfaceComposerClient.cpp | 1876 s->frameRateSelectionPriority = priority; in setFrameRateSelectionPriority()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | LayerSnapshotTest.cpp | 734 EXPECT_EQ(getSnapshot({.id = 1})->frameRateSelectionPriority, Layer::PRIORITY_UNSET); in TEST_F() 735 EXPECT_EQ(getSnapshot({.id = 11})->frameRateSelectionPriority, 1); in TEST_F() 736 EXPECT_EQ(getSnapshot({.id = 12})->frameRateSelectionPriority, 2); in TEST_F() 737 EXPECT_EQ(getSnapshot({.id = 122})->frameRateSelectionPriority, 2); in TEST_F() 738 EXPECT_EQ(getSnapshot({.id = 1221})->frameRateSelectionPriority, 2); in TEST_F() 745 EXPECT_EQ(getSnapshot({.id = 1})->frameRateSelectionPriority, Layer::PRIORITY_UNSET); in TEST_F() 746 EXPECT_EQ(getSnapshot({.id = 11})->frameRateSelectionPriority, 1); in TEST_F() 747 EXPECT_EQ(getSnapshot({.id = 12})->frameRateSelectionPriority, 2); in TEST_F() 748 EXPECT_EQ(getSnapshot({.id = 122})->frameRateSelectionPriority, 1); in TEST_F() 749 EXPECT_EQ(getSnapshot({.id = 1221})->frameRateSelectionPriority, 1); in TEST_F()
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D | SchedulerTest.cpp | 176 .frameRateSelectionPriority = Layer::PRIORITY_UNSET, in TEST_F() 212 .frameRateSelectionPriority = Layer::PRIORITY_UNSET, in TEST_F() 311 .frameRateSelectionPriority = Layer::PRIORITY_UNSET, in TEST_F()
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D | LayerHistoryIntegrationTest.cpp | 334 .frameRateSelectionPriority = Layer::PRIORITY_UNSET, in TEST_F() 1719 .frameRateSelectionPriority = Layer::PRIORITY_UNSET, in TEST_F() 1760 .frameRateSelectionPriority = Layer::PRIORITY_UNSET, in TEST_F()
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/frameworks/native/libs/gui/include/gui/ |
D | LayerState.h | 421 int32_t frameRateSelectionPriority; member
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/frameworks/native/services/surfaceflinger/Tracing/ |
D | TransactionProtoParser.cpp | 235 proto.set_frame_rate_selection_priority(layer.frameRateSelectionPriority); in toProto() 506 layer.frameRateSelectionPriority = proto.frame_rate_selection_priority(); in fromProto()
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/frameworks/native/services/surfaceflinger/tests/common/ |
D | LayerLifecycleManagerHelper.h | 328 transactions.back().states.front().state.frameRateSelectionPriority = priority; in setFrameRateSelectionPriority()
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/frameworks/native/services/surfaceflinger/ |
D | Layer.cpp | 610 const auto focused = isLayerFocusedBasedOnPriority(snapshot.frameRateSelectionPriority); in miniDump()
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D | SurfaceFlinger.cpp | 2465 .frameRateSelectionPriority = snapshot->frameRateSelectionPriority, in updateLayerHistory()
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