Searched refs:inputWindowCommands (Results 1 – 3 of 3) sorted by relevance
63 inputWindowCommands(std::move(transactionState.mInputWindowCommands)), in QueuedTransactionState()135 InputWindowCommands inputWindowCommands; member
4317 inputWindowCommands = std::move(mInputWindowCommands), inputFlinger = mInputFlinger, in updateInputFlinger()4326 inputWindowCommands.releaseListeners(), in updateInputFlinger()4328 !inputWindowCommands.getFocusRequests() in updateInputFlinger()4333 for (const auto& listener : inputWindowCommands.getListeners()) { in updateInputFlinger()4339 for (const auto& focusRequest : inputWindowCommands.getFocusRequests()) { in updateInputFlinger()4916 transaction.inputWindowCommands, in applyTransactionsLocked()5122 const InputWindowCommands& inputWindowCommands, const int64_t desiredPresentTime, in applyTransactionState() argument5142 transactionFlags |= addInputWindowCommands(inputWindowCommands); in applyTransactionState()5406 uint32_t SurfaceFlinger::addInputWindowCommands(const InputWindowCommands& inputWindowCommands) { in addInputWindowCommands() argument5407 bool hasChanges = mInputWindowCommands.merge(inputWindowCommands); in addInputWindowCommands()[all …]
796 const InputWindowCommands& inputWindowCommands,841 uint32_t addInputWindowCommands(const InputWindowCommands& inputWindowCommands)