Searched refs:mDisplayTimingData (Results 1 – 2 of 2) sorted by relevance
446 DisplayTimingData& displayData = mDisplayTimingData[displayId]; in setGpuStartTime()452 for (auto&& [_, otherDisplayData] : mDisplayTimingData) { in setGpuStartTime()469 DisplayTimingData& displayData = mDisplayTimingData[displayId]; in setGpuFenceTime()475 for (auto&& [_, otherDisplayData] : mDisplayTimingData) { in setGpuFenceTime()497 DisplayTimingData& displayData = mDisplayTimingData[displayId]; in setHwcValidateTiming()504 DisplayTimingData& displayData = mDisplayTimingData[displayId]; in setHwcPresentTiming()510 mDisplayTimingData[displayId].skippedValidate = skipped; in setSkippedValidate()514 mDisplayTimingData[displayId].requiresRenderEngine = requiresRenderEngine; in setRequiresRenderEngine()531 mDisplayTimingData[displayId].hwcPresentDelayedTime = earliestFrameStartTime; in setHwcPresentDelayedTime()567 return mDisplayTimingData.count(id) && in getOrderedDisplayIds()[all …]
264 std::unordered_map<DisplayId, DisplayTimingData> mDisplayTimingData; variable