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Searched refs:mInputWindowCommands (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/libs/gui/tests/
DTransactionState_test.cpp89 EXPECT_EQ(s1.mInputWindowCommands, s2.mInputWindowCommands); in Compare()
149 state.mInputWindowCommands.addFocusRequest(request); in createTransactionStateForTest()
267 auto inputCommands = expectedMergedState.mInputWindowCommands; in TEST()
273 EXPECT_EQ(state.mInputWindowCommands, expectedMergedState.mInputWindowCommands); in TEST()
/frameworks/native/libs/gui/
DTransactionState.cpp45 mInputWindowCommands.write(*parcel); in writeToParcel()
100 if (status_t status = mInputWindowCommands.read(*parcel) != NO_ERROR) { in readFromParcel()
188 mInputWindowCommands.merge(other.mInputWindowCommands); in merge()
218 mInputWindowCommands.clear(); in clear()
DSurfaceComposerClient.cpp841 if (!mState.mInputWindowCommands.empty() && in sanitize()
844 mState.mInputWindowCommands.clear(); in sanitize()
1937 mState.mInputWindowCommands.addFocusRequest(request); in setFocusedWindow()
1944 mState.mInputWindowCommands.addWindowInfosReportedListener(windowInfosReportedListener); in addWindowInfosReportedListener()
/frameworks/native/libs/gui/include/gui/
DTransactionState.h82 InputWindowCommands mInputWindowCommands; variable
/frameworks/native/services/surfaceflinger/
DQueuedTransactionState.h63 inputWindowCommands(std::move(transactionState.mInputWindowCommands)), in QueuedTransactionState()
DSurfaceFlinger.cpp4288 if (!mInputFlinger || (!mUpdateInputInfo && mInputWindowCommands.empty())) { in updateInputFlinger()
4317 inputWindowCommands = std::move(mInputWindowCommands), inputFlinger = mInputFlinger, in updateInputFlinger()
4344 mInputWindowCommands.clear(); in updateInputFlinger()
5008 if (!transactionState.mInputWindowCommands.empty() && in setTransactionState()
5011 transactionState.mInputWindowCommands.clear(); in setTransactionState()
5407 bool hasChanges = mInputWindowCommands.merge(inputWindowCommands); in addInputWindowCommands()
5600 state.inputWindowCommands = mInputWindowCommands; in initializeDisplays()
DSurfaceFlinger.h1448 InputWindowCommands mInputWindowCommands; variable