Home
last modified time | relevance | path

Searched refs:queueTime (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/unittests/
DLayerInfoTest.cpp82 .queueTime = 0, in TEST_F()
98 .queueTime = kPeriod * i, in TEST_F()
114 .queueTime = period * i, in TEST_F()
156 .queueTime = 0, in TEST_F()
161 .queueTime = 0, in TEST_F()
180 FrameTimeData{.presentTime = time, .queueTime = 0, .pendingModeChange = false}); in TEST_F()
/frameworks/native/services/surfaceflinger/Scheduler/
DLayerInfo.cpp72 .queueTime = mLastUpdatedTime, in setLastPresentTime()
88 return frameTime.queueTime >= std::chrono::duration_cast<std::chrono::nanoseconds>( in isFrameTimeValid()
117 if (mFrameTimes[n - i].queueTime - mFrameTimes[n - i - 1].queueTime < in isFrequent()
162 if (it->queueTime >= getActiveLayerThreshold(now)) { in getFps()
173 const auto totalTime = mFrameTimes.back().queueTime - it->queueTime; in getFps()
193 const auto totalDuration = mFrameTimes.back().queueTime - mFrameTimes.front().queueTime; in hasEnoughDataForHeuristic()
229 auto getFrameTime = isMissingPresentTime ? [](FrameTimeData data) { return data.queueTime; } in calculateAverageFrameTime()
DLayerInfo.h245 nsecs_t queueTime; // buffer queue time member
/frameworks/native/services/surfaceflinger/
DLayer.h345 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName,
DLayer.cpp492 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName, in createSurfaceFrameForBuffer() argument
502 surfaceFrame->setActualQueueTime(queueTime); in createSurfaceFrameForBuffer()