Searched refs:queueTime (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | LayerInfoTest.cpp | 82 .queueTime = 0, in TEST_F() 98 .queueTime = kPeriod * i, in TEST_F() 114 .queueTime = period * i, in TEST_F() 156 .queueTime = 0, in TEST_F() 161 .queueTime = 0, in TEST_F() 180 FrameTimeData{.presentTime = time, .queueTime = 0, .pendingModeChange = false}); in TEST_F()
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/frameworks/native/services/surfaceflinger/Scheduler/ |
D | LayerInfo.cpp | 72 .queueTime = mLastUpdatedTime, in setLastPresentTime() 88 return frameTime.queueTime >= std::chrono::duration_cast<std::chrono::nanoseconds>( in isFrameTimeValid() 117 if (mFrameTimes[n - i].queueTime - mFrameTimes[n - i - 1].queueTime < in isFrequent() 162 if (it->queueTime >= getActiveLayerThreshold(now)) { in getFps() 173 const auto totalTime = mFrameTimes.back().queueTime - it->queueTime; in getFps() 193 const auto totalDuration = mFrameTimes.back().queueTime - mFrameTimes.front().queueTime; in hasEnoughDataForHeuristic() 229 auto getFrameTime = isMissingPresentTime ? [](FrameTimeData data) { return data.queueTime; } in calculateAverageFrameTime()
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D | LayerInfo.h | 245 nsecs_t queueTime; // buffer queue time member
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/frameworks/native/services/surfaceflinger/ |
D | Layer.h | 345 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName,
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D | Layer.cpp | 492 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName, in createSurfaceFrameForBuffer() argument 502 surfaceFrame->setActualQueueTime(queueTime); in createSurfaceFrameForBuffer()
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