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Searched refs:scaling (Results 1 – 18 of 18) sorted by relevance

/frameworks/libs/systemui/mechanics/src/com/android/mechanics/spec/
DSegment.kt119 data class Tanh(val scaling: Float, val tilt: Float, val offset: Float = 0f) : Mapping { in interface() constant in com.android.mechanics.spec.Mapping.Tanh
122 require(scaling.isFinite()) in interface()
128 return scaling * kotlin.math.tanh((input + offset) / (scaling * tilt)) in interface()
/frameworks/base/packages/SystemUI/compose/features/src/com/android/systemui/bouncer/ui/composable/
DPinBouncer.kt110 scaling = buttonScaleAnimatables[index]::value, in <lambda>()
128 scaling = buttonScaleAnimatables[9]::value, in <lambda>()
136 scaling = buttonScaleAnimatables[10]::value, in <lambda>()
151 scaling = buttonScaleAnimatables[11]::value, in <lambda>()
163 scaling: () -> Float, in DigitButton()
175 val scale = if (isAnimationEnabled) scaling() else 1f in DigitButton()
199 scaling: () -> Float, in ActionButton()
227 val scale = scaling() in ActionButton()
/frameworks/proto_logging/stats/atoms/cpu/
Dcpu_atoms.proto43 // If kernel frequency scaling is enabled, this is the maximum frequency of
44 // the CPU that the governors can activate. If kernel frequency scaling is
/frameworks/av/media/module/codecs/amrnb/enc/src/
Dpitch_fr.cpp332 Word16 scaling; in Norm_Corr() local
370 scaling = 0; in Norm_Corr()
377 scaling = 2; in Norm_Corr()
438 *(p_s_excf) = temp >> scaling; in Norm_Corr()
/frameworks/base/core/java/android/widget/flags/
Dflags.aconfig6 description: "FRP screen during OOBE must have fading and scaling animation in Wear Watches"
/frameworks/rs/script_api/
Drs_matrix.spec42 does a scaling, the resulting matrix when applied to a vector will first do the
43 translation then the scaling.
364 summary: Load a scaling matrix
366 This function creates a scaling matrix, where each component of a vector is multiplied
536 summary: Apply a scaling to a transformation matrix
538 Multiply the matrix m with a scaling matrix.
540 This function modifies a transformation matrix to first do a scaling. When scaling,
/frameworks/base/core/java/android/os/vibrator/
Dflags.aconfig78 description: "Fix the audio-coupled haptics scaling to use same function as VibrationEffect"
110 description: "Enables new haptics scaling function across all usages"
/frameworks/base/services/core/java/com/android/server/app/
DGameManagerService.java745 public synchronized void setScaling(float scaling) {
746 mScaling = scaling;
779 final float scaling = mScaling == DEFAULT_SCALING ? 1.0f : mScaling;
781 .setScalingFactor(scaling)
1734 @GameMode int gameMode, String fpsStr, String scaling) throws SecurityException {
1749 scaling == null ? currentModeConfig.getScaling()
1750 : Float.parseFloat(scaling) /* toScaling */,
1758 scaling == null ? GamePackageConfiguration.GameModeConfiguration.DEFAULT_SCALING
1759 : Float.parseFloat(scaling) /* toScaling */,
1788 if (scaling != null) {
[all …]
DGameManagerSettings.java311 final float scaling = parser.getAttributeFloat(null, ATTR_SCALING); in readGameModeConfig() local
312 modeConfig.setScaling(scaling); in readGameModeConfig()
/frameworks/rs/script_api/include/
Drs_matrix.rsh44 * does a scaling, the resulting matrix when applied to a vector will first do the
45 * translation then the scaling.
385 * rsMatrixLoadScale: Load a scaling matrix
387 * This function creates a scaling matrix, where each component of a vector is multiplied
534 * rsMatrixScale: Apply a scaling to a transformation matrix
536 * Multiply the matrix m with a scaling matrix.
538 * This function modifies a transformation matrix to first do a scaling. When scaling,
/frameworks/base/libs/hwui/aconfig/
Dhwui_flags.aconfig168 description: "API's that enable animated image drawables to use nearest sampling when scaling."
/frameworks/proto_logging/stats/enums/app/
Dtvsettings_enums.proto414 // TvSettings > Display & Sound > Text scaling
417 // TvSettings > Display & Sound > Text scaling > Small (entry)
420 // TvSettings > Display & Sound > Text scaling > Default (entry)
423 // TvSettings > Display & Sound > Text scaling > Large (entry)
426 // TvSettings > Display & Sound > Text scaling > Largest (entry)
/frameworks/av/services/camera/virtualcamera/
DREADME.md66 data to the required consumer format (scaling only for now, but we might also
/frameworks/base/core/java/android/window/flags/
Dlse_desktop_experience.aconfig84 description: "Enables the resizing of non-resizable apps through scaling their bounds up/down"
/frameworks/base/services/tests/mockingservicestests/src/com/android/server/app/
DGameManagerServiceTests.java731 int gameMode, float scaling) { in checkDownscaling() argument
734 assertEquals(scaling, config.getGameModeConfiguration(gameMode).getScaling(), 0.01f); in checkDownscaling()
/frameworks/base/core/proto/android/providers/settings/
Dsecure.proto98 // Settings for font scaling
/frameworks/base/packages/SystemUI/aconfig/
Dsystemui.aconfig1943 …description: "Implement the depth push scaling effect on the current app when users pull down shad…
/frameworks/proto_logging/stats/
Datoms.proto3377 // Current user preference for the scaling factor for fonts,
3378 // relative to the base density scaling.
8664 // It is not affected by clock scaling, idle, or other power saving mechanisms.