Searched refs:setAnimationMatrix (Results 1 – 14 of 14) sorted by relevance
331 view.setAnimationMatrix(null); in createTransformAnimator()521 setAnimationMatrix(); in PathAnimatorMatrix()526 setAnimationMatrix(); in setValues()532 setAnimationMatrix(); in setTranslation()535 private void setAnimationMatrix() { in setAnimationMatrix() method in ChangeTransform.PathAnimatorMatrix539 mView.setAnimationMatrix(mMatrix); in setAnimationMatrix()
141 bbev.setAnimationMatrix(mExpandedViewContainerMatrix); in animateExpansion()164 bbev.setAnimationMatrix(mExpandedViewContainerMatrix); in animateExpansion()167 bbev.setAnimationMatrix(null); in animateExpansion()229 bbev.setAnimationMatrix(mExpandedViewContainerMatrix); in animateCollapse()232 bbev.setAnimationMatrix(null); in animateCollapse()
120 properties.setAnimationMatrix(&animationMatrix); in TEST()
143 view.setAnimationMatrix(null); in buildAnimatorInner()317 view.setAnimationMatrix(mTmpMatrix);
2476 mExpandedViewContainer.setAnimationMatrix(mExpandedViewContainerMatrix)) in hideExpandedViewIfNeeded()2501 mExpandedViewContainer.setAnimationMatrix(mExpandedViewContainerMatrix)) in showExpandedViewIfNeeded()2630 mExpandedViewContainer.setAnimationMatrix(mExpandedViewContainerMatrix); in animateBubbleExpansion()2665 mExpandedViewContainer.setAnimationMatrix( in animateBubbleExpansion()2669 mExpandedViewContainer.setAnimationMatrix(null); in animateBubbleExpansion()2700 mExpandedViewContainer.setAnimationMatrix(mExpandedViewContainerMatrix); in animateOverflowExpansion()2711 mExpandedViewContainer.setAnimationMatrix(mExpandedViewContainerMatrix); in animateOverflowExpansion()2713 mExpandedViewContainer.setAnimationMatrix(null); in animateOverflowExpansion()2852 mExpandedViewContainer.setAnimationMatrix(mExpandedViewContainerMatrix); in animateSwitchBubbles()2869 mExpandedViewContainer.setAnimationMatrix(mExpandedViewContainerMatrix); in animateSwitchBubbles()[all …]
101 setAnimationMatrix(other.getAnimationMatrix()); in operator =()
233 bool setAnimationMatrix(const SkMatrix* matrix) { in setAnimationMatrix() function
65 mRenderNode.setAnimationMatrix(matrix); in setMatrix()
20221 public void setAnimationMatrix(@Nullable Matrix matrix) { in setAnimationMatrix() method in View20223 mRenderNode.setAnimationMatrix(matrix); in setAnimationMatrix()24772 mRenderNode.setAnimationMatrix(null); in draw()24884 renderNode.setAnimationMatrix(transformToApply.getMatrix()); in draw()
961 public boolean setAnimationMatrix(@Nullable Matrix matrix) { in setAnimationMatrix() method in RenderNode
108 return SET_AND_DIRTY(setAnimationMatrix, matrix, RenderNode::GENERIC); in android_view_RenderNode_setAnimationMatrix()
6997 HSPLandroid/graphics/RenderNode;->setAnimationMatrix(Landroid/graphics/Matrix;)Z
56481 Landroid/transition/ChangeTransform$PathAnimatorMatrix;->setAnimationMatrix()V61121 Landroid/view/RenderNode;->setAnimationMatrix(Landroid/graphics/Matrix;)Z
54442 method public void setAnimationMatrix(@Nullable android.graphics.Matrix);