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Searched refs:decompress (Results 1 – 10 of 10) sorted by relevance

/hardware/google/gfxstream/host/compressedTextureFormats/
DAstcCpuDecompressorNoOp.cpp25 int32_t decompress(uint32_t imgWidth, uint32_t imgHeight, uint32_t blockWidth, in decompress() function in gfxstream::vk::__anone1d328320111::AstcCpuDecompressorNoOp
DAstcCpuDecompressor.h48 virtual int32_t decompress(uint32_t imgWidth, uint32_t imgHeight, uint32_t blockWidth,
DAstcCpuDecompressorImpl.cpp172 std::future<astcenc_error> decompress(astcenc_context* context, uint32_t threadIndex, in decompress() function in gfxstream::vk::__anonf74761080111::WorkerThread
226 int32_t decompress(const uint32_t imgWidth, const uint32_t imgHeight, const uint32_t blockWidth, in decompress() function in gfxstream::vk::__anonf74761080111::AstcCpuDecompressorImpl
245 futures[i] = mWorkerThreads[i].decompress(context, i, astcData, astcDataLength, &image); in decompress()
DAstcCpuDecompressor_unittest.cpp43 int32_t status = decompressor.decompress(16, 16, 8, 8, kCheckerboard, sizeof(kCheckerboard), in TEST()
/hardware/google/aemu/base/include/aemu/base/files/
DGzipStreambuf.h38 int decompress();
/hardware/google/gfxstream/host/vulkan/emulated_textures/
DCompressedImageInfo.h135 void decompress(VulkanDispatch* vk, VkCommandBuffer commandBuffer,
DAstcTexture.cpp231 int32_t status = mDecompressor->decompress( in on_vkCmdCopyBufferToImageImpl()
DCompressedImageInfo.cpp488 decompress(vk, commandBuffer, getImageSubresourceRange(targetBarrier.subresourceRange)); in decompressIfNeeded()
738 void CompressedImageInfo::decompress(VulkanDispatch* vk, VkCommandBuffer commandBuffer, in decompress() function in gfxstream::vk::CompressedImageInfo
/hardware/google/gfxstream/third-party/
DCMakeLists.txt8 # during initialization and we will fall back on the compute shader to decompress ASTC textures.
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureUtils.cpp176 int32_t status = AstcCpuDecompressor::get().decompress(width, height, blockWidth, blockHeight, in astcDecompress()