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Searched refs:fshaderSrc (Results 1 – 6 of 6) sorted by relevance

/hardware/google/gfxstream/host/tests/
DHelloTriangleImp.cpp44 constexpr char fshaderSrc[] = R"(#version 300 es in initialize() local
56 GLint program = compileAndLinkShaderProgram(vshaderSrc, fshaderSrc); in initialize()
DShaderUtils.cpp65 GLint compileAndLinkShaderProgram(const char* vshaderSrc, const char* fshaderSrc) { in compileAndLinkShaderProgram() argument
69 GLuint fshader = compileShader(GL_FRAGMENT_SHADER, fshaderSrc); in compileAndLinkShaderProgram()
DShaderUtils.h26 GLint compileAndLinkShaderProgram(const char* vshaderSrc, const char* fshaderSrc);
DFrameBuffer_unittest.cpp597 constexpr char fshaderSrc[] = R"(#version 300 es in TEST_F() local
609 GLuint program = compileAndLinkShaderProgram(vshaderSrc, fshaderSrc); in TEST_F()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp2615 std::string fshaderSrc = isCoreProfile() ? "#version 330 core\n" : "#version 300 es\n"; in initTexImageEmulation() local
2616 fshaderSrc += kTexImageEmulationFShaderSrc; in initTexImageEmulation()
2623 fshaderSrc.c_str()); in initTexImageEmulation()
2835 std::string fshaderSrc = in setupImageBlitState() local
2837 fshaderSrc += kTexImageEmulationFShaderSrc; in setupImageBlitState()
2842 compileAndValidateCoreShader(GL_FRAGMENT_SHADER, fshaderSrc.c_str()); in setupImageBlitState()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp4467 const char* fshaderSrc) { in compileAndLinkShaderProgram() argument
4469 GLuint fshader = compileShader(gl, GL_FRAGMENT_SHADER, fshaderSrc); in compileAndLinkShaderProgram()