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Searched refs:glBindFramebuffer (Results 1 – 25 of 41) sorted by relevance

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/hardware/google/gfxstream/host/tests/
DDefaultFramebufferBlit_unittest.cpp110 gl->glBindFramebuffer(GL_FRAMEBUFFER, mFbo); in initialize()
113 gl->glBindFramebuffer(GL_FRAMEBUFFER, 0); in initialize()
120 gl->glBindFramebuffer(GL_FRAMEBUFFER, mUseFboCombined ? mFbo : 0); in draw()
123 gl->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFbo); in draw()
126 gl->glBindFramebuffer(GL_READ_FRAMEBUFFER, mFbo); in draw()
DGLSnapshotFramebuffers_unittest.cpp59 gl->glBindFramebuffer(GL_FRAMEBUFFER, m_framebuffer_name); in changedStateCheck()
90 gl->glBindFramebuffer(GL_FRAMEBUFFER, currentBind); in changedStateCheck()
95 gl->glBindFramebuffer(GL_FRAMEBUFFER, m_framebuffer_name); in stateChange()
DGLSnapshotTestStateUtils.cpp93 gl->glBindFramebuffer(GL_FRAMEBUFFER, auxFramebuffer); in getTextureImageData()
106 gl->glBindFramebuffer(GL_FRAMEBUFFER, oldFramebuffer); in getTextureImageData()
/hardware/google/gfxstream/host/gl/
DCompositorGl.cpp67 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, m_composeFbo); in compose()
86 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in compose()
DTextureResize.cpp321 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, prevFbo); in update()
383 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, mFBWidth.framebuffer); in resize()
409 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, mFBHeight.framebuffer); in resize()
424 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in resize()
560 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, mFrameBuffer.framebuffer); in draw()
607 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw()
DColorBufferGl.cpp52 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, *fbo); in bindFbo()
61 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, *fbo); in bindFbo()
69 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in bindFbo()
80 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in unbindFbo()
765 s_gles2.glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in blitFromCurrentReadBuffer()
780 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in blitFromCurrentReadBuffer()
795 s_gles2.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo); in blitFromCurrentReadBuffer()
802 s_gles2.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, in blitFromCurrentReadBuffer()
815 s_gles2.glBindFramebuffer(GL_READ_FRAMEBUFFER, in blitFromCurrentReadBuffer()
818 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, in blitFromCurrentReadBuffer()
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DScopedGLState.cpp103 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, v.intData[0]); in ~ScopedGLState()
106 gl.glBindFramebuffer(GL_READ_FRAMEBUFFER, v.intData[0]); in ~ScopedGLState()
DFramebufferData.cpp151 dispatcher.glBindFramebuffer(GL_FRAMEBUFFER, globalName); in restore()
372 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbGlobalName); in separateDepthStencilWorkaround()
378 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prevFboBinding); in separateDepthStencilWorkaround()
492 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbGlobalName); in refreshSeparateDepthStencilAttachmentState()
511 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prevFboBinding); in refreshSeparateDepthStencilAttachmentState()
596 ctx->dispatcher().glBindFramebuffer(GL_FRAMEBUFFER,0); in validate()
597 ctx->dispatcher().glBindFramebuffer( in validate()
DGLEScontext.cpp598 gl.glBindFramebuffer(GL_FRAMEBUFFER, m_defaultFBO); in ~GLEScontext()
602 gl.glBindFramebuffer(GL_FRAMEBUFFER, 0); in ~GLEScontext()
607 gl.glBindFramebuffer(GL_READ_FRAMEBUFFER, m_defaultReadFBO); in ~GLEScontext()
611 gl.glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in ~GLEScontext()
788 this->dispatcher().glBindFramebuffer(target, in postLoadRestoreCtx()
2368 dispatcher().glBindFramebuffer(GL_FRAMEBUFFER, m_defaultFBO); in initDefaultFBO()
2385 dispatcher().glBindFramebuffer(GL_READ_FRAMEBUFFER, m_defaultReadFBO); in initDefaultFBO()
2398 dispatcher().glBindFramebuffer(GL_FRAMEBUFFER, getFBOGlobalName(prevDrawFBOBinding)); in initDefaultFBO()
2400 dispatcher().glBindFramebuffer(GL_READ_FRAMEBUFFER, getFBOGlobalName(prevReadFBOBinding)); in initDefaultFBO()
2688 gl.glBindFramebuffer(GL_FRAMEBUFFER, m_textureEmulationFBO); in copyTexImageWithEmulation()
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DSaveableTexture.cpp359 gl.glBindFramebuffer(fbTarget, fbo); in setupFbo()
366 gl.glBindFramebuffer(fbTarget, prevFbo); in teardownFbo()
/hardware/google/gfxstream/common/end2end/
DGfxstreamEnd2EndGlTests.cpp551 mGl->glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P()
607 mGl->glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
690 mGl->glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P()
746 mGl->glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
821 mGl->glBindFramebuffer(GL_FRAMEBUFFER, readbackFramebuffer); in TEST_P()
834 mGl->glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
852 mGl->glBindFramebuffer(GL_FRAMEBUFFER, blitFramebuffer); in TEST_P()
1007 mGl->glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
1056 mGl->glBindFramebuffer(GL_FRAMEBUFFER, readbackFramebuffer); in TEST_P()
1261 mGl->glBindFramebuffer(GL_FRAMEBUFFER, readbackFramebuffer); in TEST_P()
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/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h15 {"glBindFramebuffer", (void*)glBindFramebuffer},
Dgl2_client_context.h17 glBindFramebuffer_client_proc_t glBindFramebuffer; member
Dgl2_client_context.cpp17 glBindFramebuffer = (glBindFramebuffer_client_proc_t) getProc("glBindFramebuffer", userData); in initDispatchByName()
/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DMacNative.m241 glBindFramebuffer(GL_FRAMEBUFFER, g_fb);
263 glBindFramebuffer(GL_FRAMEBUFFER, 0);
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles2_only.entries70 void glBindFramebuffer(GLenum target, GLuint framebuffer);
Dgles2_only_dispatch_logging_wrappers.impl320 DISPATCH_DEBUG_LOG("glBindFramebuffer(target:0x%X, framebuffer:%d)", target, framebuffer);
Dgles12tr_internal.entries15 void glBindFramebuffer( GLenum target, GLuint framebuffer);
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles2_only_static_translator_namespaced_header.h71 GL_APICALL void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer);
Dgles2_only_functions.h71 X(void, glBindFramebuffer, (GLenum target, GLuint framebuffer), (target, framebuffer)) \
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp673 GL_APICALL void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer){ in glBindFramebuffer() function
681 ctx->dispatcher().glBindFramebuffer(target, globalFrameBufferName); in glBindFramebuffer()
699 ctx->dispatcher().glBindFramebuffer(target,globalFrameBufferName); in glBindFramebuffer()
1340 glBindFramebuffer(GL_FRAMEBUFFER, 0); in glDeleteFramebuffers()
1343 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in glDeleteFramebuffers()
3331 glBindFramebuffer(GL_FRAMEBUFFER, resolve_fbo); in glReadPixels()
3334 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in glReadPixels()
3335 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo); in glReadPixels()
3344 glBindFramebuffer(GL_READ_FRAMEBUFFER, resolve_fbo); in glReadPixels()
3353 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prev_bound_draw_fbo); in glReadPixels()
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/hardware/google/gfxstream/host/gl/gles2_dec/
Dgles2_server_context.h19 glBindFramebuffer_server_proc_t glBindFramebuffer; member
Dgles2_server_context.cpp17 glBindFramebuffer = (glBindFramebuffer_server_proc_t) getProc("glBindFramebuffer", userData); in initDispatchByName()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp2280 ctx->dispatcher().glBindFramebuffer(GL_FRAMEBUFFER, in glEGLImageTargetRenderbufferStorageOES()
2302 ctx->dispatcher().glBindFramebuffer(GL_FRAMEBUFFER, in glEGLImageTargetRenderbufferStorageOES()
2537 ctx->dispatcher().glBindFramebuffer(target,globalBufferName); in glBindFramebufferNoValidation()
/hardware/google/gfxstream/include/GLES2/
Dgl2.h530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);

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