/hardware/google/gfxstream/host/tests/ |
D | DefaultFramebufferBlit_unittest.cpp | 110 gl->glBindFramebuffer(GL_FRAMEBUFFER, mFbo); in initialize() 113 gl->glBindFramebuffer(GL_FRAMEBUFFER, 0); in initialize() 120 gl->glBindFramebuffer(GL_FRAMEBUFFER, mUseFboCombined ? mFbo : 0); in draw() 123 gl->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFbo); in draw() 126 gl->glBindFramebuffer(GL_READ_FRAMEBUFFER, mFbo); in draw()
|
D | GLSnapshotFramebuffers_unittest.cpp | 59 gl->glBindFramebuffer(GL_FRAMEBUFFER, m_framebuffer_name); in changedStateCheck() 90 gl->glBindFramebuffer(GL_FRAMEBUFFER, currentBind); in changedStateCheck() 95 gl->glBindFramebuffer(GL_FRAMEBUFFER, m_framebuffer_name); in stateChange()
|
D | GLSnapshotTestStateUtils.cpp | 93 gl->glBindFramebuffer(GL_FRAMEBUFFER, auxFramebuffer); in getTextureImageData() 106 gl->glBindFramebuffer(GL_FRAMEBUFFER, oldFramebuffer); in getTextureImageData()
|
/hardware/google/gfxstream/host/gl/ |
D | CompositorGl.cpp | 67 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, m_composeFbo); in compose() 86 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in compose()
|
D | TextureResize.cpp | 321 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, prevFbo); in update() 383 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, mFBWidth.framebuffer); in resize() 409 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, mFBHeight.framebuffer); in resize() 424 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in resize() 560 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, mFrameBuffer.framebuffer); in draw() 607 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw()
|
D | ColorBufferGl.cpp | 52 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, *fbo); in bindFbo() 61 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, *fbo); in bindFbo() 69 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in bindFbo() 80 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in unbindFbo() 765 s_gles2.glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in blitFromCurrentReadBuffer() 780 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, 0); in blitFromCurrentReadBuffer() 795 s_gles2.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo); in blitFromCurrentReadBuffer() 802 s_gles2.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, in blitFromCurrentReadBuffer() 815 s_gles2.glBindFramebuffer(GL_READ_FRAMEBUFFER, in blitFromCurrentReadBuffer() 818 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, in blitFromCurrentReadBuffer() [all …]
|
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | ScopedGLState.cpp | 103 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, v.intData[0]); in ~ScopedGLState() 106 gl.glBindFramebuffer(GL_READ_FRAMEBUFFER, v.intData[0]); in ~ScopedGLState()
|
D | FramebufferData.cpp | 151 dispatcher.glBindFramebuffer(GL_FRAMEBUFFER, globalName); in restore() 372 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbGlobalName); in separateDepthStencilWorkaround() 378 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prevFboBinding); in separateDepthStencilWorkaround() 492 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbGlobalName); in refreshSeparateDepthStencilAttachmentState() 511 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prevFboBinding); in refreshSeparateDepthStencilAttachmentState() 596 ctx->dispatcher().glBindFramebuffer(GL_FRAMEBUFFER,0); in validate() 597 ctx->dispatcher().glBindFramebuffer( in validate()
|
D | GLEScontext.cpp | 598 gl.glBindFramebuffer(GL_FRAMEBUFFER, m_defaultFBO); in ~GLEScontext() 602 gl.glBindFramebuffer(GL_FRAMEBUFFER, 0); in ~GLEScontext() 607 gl.glBindFramebuffer(GL_READ_FRAMEBUFFER, m_defaultReadFBO); in ~GLEScontext() 611 gl.glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in ~GLEScontext() 788 this->dispatcher().glBindFramebuffer(target, in postLoadRestoreCtx() 2368 dispatcher().glBindFramebuffer(GL_FRAMEBUFFER, m_defaultFBO); in initDefaultFBO() 2385 dispatcher().glBindFramebuffer(GL_READ_FRAMEBUFFER, m_defaultReadFBO); in initDefaultFBO() 2398 dispatcher().glBindFramebuffer(GL_FRAMEBUFFER, getFBOGlobalName(prevDrawFBOBinding)); in initDefaultFBO() 2400 dispatcher().glBindFramebuffer(GL_READ_FRAMEBUFFER, getFBOGlobalName(prevReadFBOBinding)); in initDefaultFBO() 2688 gl.glBindFramebuffer(GL_FRAMEBUFFER, m_textureEmulationFBO); in copyTexImageWithEmulation() [all …]
|
D | SaveableTexture.cpp | 359 gl.glBindFramebuffer(fbTarget, fbo); in setupFbo() 366 gl.glBindFramebuffer(fbTarget, prevFbo); in teardownFbo()
|
/hardware/google/gfxstream/common/end2end/ |
D | GfxstreamEnd2EndGlTests.cpp | 551 mGl->glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() 607 mGl->glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 690 mGl->glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() 746 mGl->glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 821 mGl->glBindFramebuffer(GL_FRAMEBUFFER, readbackFramebuffer); in TEST_P() 834 mGl->glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 852 mGl->glBindFramebuffer(GL_FRAMEBUFFER, blitFramebuffer); in TEST_P() 1007 mGl->glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 1056 mGl->glBindFramebuffer(GL_FRAMEBUFFER, readbackFramebuffer); in TEST_P() 1261 mGl->glBindFramebuffer(GL_FRAMEBUFFER, readbackFramebuffer); in TEST_P() [all …]
|
/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 15 {"glBindFramebuffer", (void*)glBindFramebuffer},
|
D | gl2_client_context.h | 17 glBindFramebuffer_client_proc_t glBindFramebuffer; member
|
D | gl2_client_context.cpp | 17 glBindFramebuffer = (glBindFramebuffer_client_proc_t) getProc("glBindFramebuffer", userData); in initDispatchByName()
|
/hardware/google/gfxstream/host/gl/glestranslator/EGL/ |
D | MacNative.m | 241 glBindFramebuffer(GL_FRAMEBUFFER, g_fb); 263 glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles2_only.entries | 70 void glBindFramebuffer(GLenum target, GLuint framebuffer);
|
D | gles2_only_dispatch_logging_wrappers.impl | 320 DISPATCH_DEBUG_LOG("glBindFramebuffer(target:0x%X, framebuffer:%d)", target, framebuffer);
|
D | gles12tr_internal.entries | 15 void glBindFramebuffer( GLenum target, GLuint framebuffer);
|
/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles2_only_static_translator_namespaced_header.h | 71 GL_APICALL void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer);
|
D | gles2_only_functions.h | 71 X(void, glBindFramebuffer, (GLenum target, GLuint framebuffer), (target, framebuffer)) \
|
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Imp.cpp | 673 GL_APICALL void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer){ in glBindFramebuffer() function 681 ctx->dispatcher().glBindFramebuffer(target, globalFrameBufferName); in glBindFramebuffer() 699 ctx->dispatcher().glBindFramebuffer(target,globalFrameBufferName); in glBindFramebuffer() 1340 glBindFramebuffer(GL_FRAMEBUFFER, 0); in glDeleteFramebuffers() 1343 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in glDeleteFramebuffers() 3331 glBindFramebuffer(GL_FRAMEBUFFER, resolve_fbo); in glReadPixels() 3334 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in glReadPixels() 3335 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo); in glReadPixels() 3344 glBindFramebuffer(GL_READ_FRAMEBUFFER, resolve_fbo); in glReadPixels() 3353 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prev_bound_draw_fbo); in glReadPixels() [all …]
|
/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 19 glBindFramebuffer_server_proc_t glBindFramebuffer; member
|
D | gles2_server_context.cpp | 17 glBindFramebuffer = (glBindFramebuffer_server_proc_t) getProc("glBindFramebuffer", userData); in initDispatchByName()
|
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | GLEScmImp.cpp | 2280 ctx->dispatcher().glBindFramebuffer(GL_FRAMEBUFFER, in glEGLImageTargetRenderbufferStorageOES() 2302 ctx->dispatcher().glBindFramebuffer(GL_FRAMEBUFFER, in glEGLImageTargetRenderbufferStorageOES() 2537 ctx->dispatcher().glBindFramebuffer(target,globalBufferName); in glBindFramebufferNoValidation()
|
/hardware/google/gfxstream/include/GLES2/ |
D | gl2.h | 530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
|