/hardware/google/gfxstream/host/tests/ |
D | HelloTriangleImp.cpp | 82 gl->glUseProgram(program); in initialize()
|
D | GLSnapshotPrograms_unittest.cpp | 179 gl->glUseProgram(m_program_name); in useProgram()
|
D | SampleApplication.cpp | 428 gl->glUseProgram(blitProgram); in drawWorker()
|
D | FrameBuffer_unittest.cpp | 638 gl->glUseProgram(program); in TEST_F()
|
/hardware/google/gfxstream/host/gl/ |
D | TextureDraw.cpp | 221 s_gles2.glUseProgram(mProgram); in TextureDraw() 266 s_gles2.glUseProgram(0); in TextureDraw() 285 s_gles2.glUseProgram(mProgram); in drawImpl() 469 s_gles2.glUseProgram(0); in drawImpl() 518 s_gles2.glUseProgram(mProgram); in preDrawLayer()
|
D | TextureResize.cpp | 388 s_gles2.glUseProgram(mFBWidth.program); in resize() 414 s_gles2.glUseProgram(mFBHeight.program); in resize() 427 s_gles2.glUseProgram(0); in resize() 565 s_gles2.glUseProgram(mProgram); in draw() 621 s_gles2.glUseProgram(0); in ~GenericResizer()
|
D | YUVConverter.cpp | 836 s_gles2.glUseProgram(program); in doYUVConversionDraw() 924 s_gles2.glUseProgram(mCurrProgram); in restoreGLState()
|
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | ScopedGLState.cpp | 109 gl.glUseProgram(v.intData[0]); in ~ScopedGLState()
|
D | GLEScontext.cpp | 2717 gl.glUseProgram(m_textureEmulationProg); in copyTexImageWithEmulation() 3026 gl.glUseProgram(m_blitState.program); in blitFromReadBufferToTextureFlipped() 3035 gl.glUseProgram(globalProgramName); in blitFromReadBufferToTextureFlipped() 3152 gl.glUseProgram(m_blitState.program); in blitFromReadBufferToEGLImage() 3161 gl.glUseProgram(globalProgramName); in blitFromReadBufferToEGLImage()
|
/hardware/google/gfxstream/common/end2end/ |
D | GfxstreamEnd2EndGlTests.cpp | 436 mGl->glUseProgram(program); in TEST_P() 461 mGl->glUseProgram(0); in TEST_P() 578 mGl->glUseProgram(program); in TEST_P() 717 mGl->glUseProgram(program); in TEST_P() 959 mGl->glUseProgram(program); in TEST_P() 1119 mGl->glUseProgram(program); in TEST_P() 1361 mGl->glUseProgram(program); in TEST_P() 1499 mGl->glUseProgram(program); in TEST_P() 1650 mGl->glUseProgram(program); in TEST_P()
|
/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 141 {"glUseProgram", (void*)glUseProgram},
|
D | gl2_client_context.h | 143 glUseProgram_client_proc_t glUseProgram; member
|
D | gl2_client_context.cpp | 143 glUseProgram = (glUseProgram_client_proc_t) getProc("glUseProgram", userData); in initDispatchByName()
|
/hardware/libhardware/tests/hwc/ |
D | test-arrows.c | 131 glUseProgram(pgm); in render()
|
/hardware/interfaces/automotive/evs/aidl/impl/default/src/ |
D | GlWrapper.cpp | 398 glUseProgram(mShaderProgram); in renderImageToScreen()
|
/hardware/interfaces/automotive/evs/1.1/default/ |
D | GlWrapper.cpp | 406 glUseProgram(mShaderProgram); in renderImageToScreen()
|
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | CoreProfileEngine.cpp | 701 gl.glUseProgram(prog); in drawTexOES() 769 gl.glUseProgram(0); in drawTexOES() 881 gl.glUseProgram(mCtx->getShadeModel() == GL_FLAT ? in preDrawVertexSetup()
|
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles2_only.entries | 53 void glUseProgram(GLuint program);
|
D | gles2_only_dispatch_logging_wrappers.impl | 245 DISPATCH_DEBUG_LOG("glUseProgram(program:%d)", program);
|
/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles2_only_static_translator_namespaced_header.h | 56 GL_APICALL void GL_APIENTRY glUseProgram(GLuint program);
|
D | gles2_only_functions.h | 56 X(void, glUseProgram, (GLuint program), (program)) \
|
/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 174 glUseProgram_dec_server_proc_t glUseProgram; member
|
D | GLESv2Decoder.cpp | 206 OVERRIDE_DEC(glUseProgram) in initGL() 1005 SNAPSHOT_PROGRAM_CALL(glUseProgram, (void* self, GLuint program), (program))
|
D | gles2_server_context.cpp | 143 glUseProgram = (glUseProgram_dec_server_proc_t) getProc("glUseProgram", userData); in initDispatchByName()
|
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Context.cpp | 245 dispatcher.glUseProgram(globalProgramName); in postLoadRestoreCtx()
|