Searched refs:m_vaoMap (Results 1 – 2 of 2) sorted by relevance
246 if (m_vaoMap.find(name) != in addVertexArrayObject()247 m_vaoMap.end()) { in addVertexArrayObject()253 m_vaoMap.insert( in addVertexArrayObject()258 m_vaoMap.find(name)->second.attribState; in addVertexArrayObject()271 m_vaoMap.find(name)->second.bindingState; in addVertexArrayObject()283 if (m_vaoMap.find(name) == in removeVertexArrayObject()284 m_vaoMap.end()) { in removeVertexArrayObject()289 m_vaoMap.erase(name); in removeVertexArrayObject()293 if (m_vaoMap.find(name) == in setVertexArrayObject()294 m_vaoMap.end()) { in setVertexArrayObject()[all …]
608 VAOStateMap m_vaoMap; variable