Searched refs:shaderInt8 (Results 1 – 7 of 7) sorted by relevance
/hardware/google/gfxstream/common/vulkan/include/vulkan/ |
D | vulkansc_structs.hpp | 35804 : pNext( pNext_ ), shaderFloat16( shaderFloat16_ ), shaderInt8( shaderInt8_ ) 35838 shaderInt8 = shaderInt8_; in setShaderInt8() 35862 return std::tie( sType, pNext, shaderFloat16, shaderInt8 ); in reflect() 35878 && ( shaderInt8 == rhs.shaderInt8 ); in operator ==() 35892 VULKAN_HPP_NAMESPACE::Bool32 shaderInt8 = {}; member 38350 …Atomics( shaderSharedInt64Atomics_ ), shaderFloat16( shaderFloat16_ ), shaderInt8( shaderInt8_ ), … 38426 shaderInt8 = shaderInt8_; in setShaderInt8() 38678 …t8, shaderBufferInt64Atomics, shaderSharedInt64Atomics, shaderFloat16, shaderInt8, descriptorIndex… in reflect() 38701 && ( shaderInt8 == rhs.shaderInt8 ) in operator ==() 38760 VULKAN_HPP_NAMESPACE::Bool32 shaderInt8 = {}; member
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D | vulkansc_hash.hpp | 4998 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderFloat16Int8Features.shaderInt8 ); in operator ()() 5386 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceVulkan12Features.shaderInt8 ); in operator ()()
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D | vulkan_structs.hpp | 75388 : pNext( pNext_ ), shaderFloat16( shaderFloat16_ ), shaderInt8( shaderInt8_ ) 75422 shaderInt8 = shaderInt8_; in setShaderInt8() 75446 return std::tie( sType, pNext, shaderFloat16, shaderInt8 ); in reflect() 75462 && ( shaderInt8 == rhs.shaderInt8 ); in operator ==() 75476 VULKAN_HPP_NAMESPACE::Bool32 shaderInt8 = {}; member 80365 …Atomics( shaderSharedInt64Atomics_ ), shaderFloat16( shaderFloat16_ ), shaderInt8( shaderInt8_ ), … 80441 shaderInt8 = shaderInt8_; in setShaderInt8() 80693 …t8, shaderBufferInt64Atomics, shaderSharedInt64Atomics, shaderFloat16, shaderInt8, descriptorIndex… in reflect() 80716 && ( shaderInt8 == rhs.shaderInt8 ) in operator ==() 80775 VULKAN_HPP_NAMESPACE::Bool32 shaderInt8 = {}; member
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D | vulkan_core.h | 5956 VkBool32 shaderInt8; member 6172 VkBool32 shaderInt8; member
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D | vulkan_hash.hpp | 9917 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderFloat16Int8Features.shaderInt8 ); in operator ()() 10628 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceVulkan12Features.shaderInt8 ); in operator ()()
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/hardware/google/gfxstream/host/vulkan/cereal/common/ |
D | goldfish_vk_marshaling.cpp | 7900 vkStream->write((VkBool32*)&forMarshaling->shaderInt8, sizeof(VkBool32)); in marshal_VkPhysicalDeviceVulkan12Features() 7989 vkStream->read((VkBool32*)&forUnmarshaling->shaderInt8, sizeof(VkBool32)); in unmarshal_VkPhysicalDeviceVulkan12Features() 8884 vkStream->write((VkBool32*)&forMarshaling->shaderInt8, sizeof(VkBool32)); in marshal_VkPhysicalDeviceShaderFloat16Int8Features() 8909 vkStream->read((VkBool32*)&forUnmarshaling->shaderInt8, sizeof(VkBool32)); in unmarshal_VkPhysicalDeviceShaderFloat16Int8Features()
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D | goldfish_vk_reserved_marshaling.cpp | 6057 memcpy((VkBool32*)&forUnmarshaling->shaderInt8, *ptr, sizeof(VkBool32)); in reservedunmarshal_VkPhysicalDeviceVulkan12Features() 6814 memcpy((VkBool32*)&forUnmarshaling->shaderInt8, *ptr, sizeof(VkBool32)); in reservedunmarshal_VkPhysicalDeviceShaderFloat16Int8Features()
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