Home
last modified time | relevance | path

Searched refs:shaderInt8 (Results 1 – 7 of 7) sorted by relevance

/hardware/google/gfxstream/common/vulkan/include/vulkan/
Dvulkansc_structs.hpp35804 : pNext( pNext_ ), shaderFloat16( shaderFloat16_ ), shaderInt8( shaderInt8_ )
35838 shaderInt8 = shaderInt8_; in setShaderInt8()
35862 return std::tie( sType, pNext, shaderFloat16, shaderInt8 ); in reflect()
35878 && ( shaderInt8 == rhs.shaderInt8 ); in operator ==()
35892 VULKAN_HPP_NAMESPACE::Bool32 shaderInt8 = {}; member
38350 …Atomics( shaderSharedInt64Atomics_ ), shaderFloat16( shaderFloat16_ ), shaderInt8( shaderInt8_ ), …
38426 shaderInt8 = shaderInt8_; in setShaderInt8()
38678 …t8, shaderBufferInt64Atomics, shaderSharedInt64Atomics, shaderFloat16, shaderInt8, descriptorIndex… in reflect()
38701 && ( shaderInt8 == rhs.shaderInt8 ) in operator ==()
38760 VULKAN_HPP_NAMESPACE::Bool32 shaderInt8 = {}; member
Dvulkansc_hash.hpp4998 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderFloat16Int8Features.shaderInt8 ); in operator ()()
5386 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceVulkan12Features.shaderInt8 ); in operator ()()
Dvulkan_structs.hpp75388 : pNext( pNext_ ), shaderFloat16( shaderFloat16_ ), shaderInt8( shaderInt8_ )
75422 shaderInt8 = shaderInt8_; in setShaderInt8()
75446 return std::tie( sType, pNext, shaderFloat16, shaderInt8 ); in reflect()
75462 && ( shaderInt8 == rhs.shaderInt8 ); in operator ==()
75476 VULKAN_HPP_NAMESPACE::Bool32 shaderInt8 = {}; member
80365 …Atomics( shaderSharedInt64Atomics_ ), shaderFloat16( shaderFloat16_ ), shaderInt8( shaderInt8_ ), …
80441 shaderInt8 = shaderInt8_; in setShaderInt8()
80693 …t8, shaderBufferInt64Atomics, shaderSharedInt64Atomics, shaderFloat16, shaderInt8, descriptorIndex… in reflect()
80716 && ( shaderInt8 == rhs.shaderInt8 ) in operator ==()
80775 VULKAN_HPP_NAMESPACE::Bool32 shaderInt8 = {}; member
Dvulkan_core.h5956 VkBool32 shaderInt8; member
6172 VkBool32 shaderInt8; member
Dvulkan_hash.hpp9917 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderFloat16Int8Features.shaderInt8 ); in operator ()()
10628 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceVulkan12Features.shaderInt8 ); in operator ()()
/hardware/google/gfxstream/host/vulkan/cereal/common/
Dgoldfish_vk_marshaling.cpp7900 vkStream->write((VkBool32*)&forMarshaling->shaderInt8, sizeof(VkBool32)); in marshal_VkPhysicalDeviceVulkan12Features()
7989 vkStream->read((VkBool32*)&forUnmarshaling->shaderInt8, sizeof(VkBool32)); in unmarshal_VkPhysicalDeviceVulkan12Features()
8884 vkStream->write((VkBool32*)&forMarshaling->shaderInt8, sizeof(VkBool32)); in marshal_VkPhysicalDeviceShaderFloat16Int8Features()
8909 vkStream->read((VkBool32*)&forUnmarshaling->shaderInt8, sizeof(VkBool32)); in unmarshal_VkPhysicalDeviceShaderFloat16Int8Features()
Dgoldfish_vk_reserved_marshaling.cpp6057 memcpy((VkBool32*)&forUnmarshaling->shaderInt8, *ptr, sizeof(VkBool32)); in reservedunmarshal_VkPhysicalDeviceVulkan12Features()
6814 memcpy((VkBool32*)&forUnmarshaling->shaderInt8, *ptr, sizeof(VkBool32)); in reservedunmarshal_VkPhysicalDeviceShaderFloat16Int8Features()