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Searched refs:spData (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLSharedGroup.cpp485 ShaderProgramData* spData = in deleteProgramDataLocked() local
489 if (spData) delete spData; in deleteProgramDataLocked()
606 ShaderProgramData* spData = in getProgramUniformType() local
610 if (spData) { in getProgramUniformType()
611 type = spData->programData.getTypeForLocation(location); in getProgramUniformType()
628 ShaderProgramData* spData = in isProgram() local
631 if (spData) return true; in isProgram()
648 ShaderProgramData* spData = in getNextSamplerUniform() local
653 if (spData) return spData->programData.getNextSamplerUniform(index, val, target); in getNextSamplerUniform()
671 ShaderProgramData* spData = in setSamplerUniform() local
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/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp5661 ShaderProgramData* spData = ctx->m_shared->getShaderProgramDataById(spDataId); in s_glCreateShaderProgramv() local
5663 if (!replaceSamplerExternalWith2D(str, &spData->shaderData)) { in s_glCreateShaderProgramv()