Searched refs:initialVelocity (Results 1 – 2 of 2) sorted by relevance
184 private fun buildHandleToBubbleBarAnimation(initialVelocity: Float? = null) = Runnable { in <lambda>()187 if (initialVelocity == null) { in <lambda>()215 animator.spring(DynamicAnimation.TRANSLATION_Y, totalTranslationY, initialVelocity ?: 0f) in <lambda>()346 scheduler.post(buildHandleToBubbleBarAnimation(initialVelocity = finalVelocity)) in <lambda>()
992 int initialVelocity = (int) velocityTracker.getYVelocity(mActivePointerId); in onTouchEvent() local993 if ((Math.abs(initialVelocity) >= mMinimumVelocity)) { in onTouchEvent()994 if (!edgeEffectFling(initialVelocity) in onTouchEvent()995 && !dispatchNestedPreFling(0, -initialVelocity)) { in onTouchEvent()996 dispatchNestedFling(0, -initialVelocity, true); in onTouchEvent()997 fling(-initialVelocity); in onTouchEvent()