Searched refs:loadScript (Results 1 – 3 of 3) sorted by relevance
45 int loadScript(const char* scriptBody);
93 auto status = engine->loadScript(scriptStr); in Java_com_android_car_scriptexecutor_ScriptExecutor_nativeInvokeScript()
75 int LuaEngine::loadScript(const char* scriptBody) { in loadScript() function in com::android::car::scriptexecutor::LuaEngine