Searched refs:prev_state (Results 1 – 3 of 3) sorted by relevance
648 let prev_state; in mainloop() localVariable653 prev_state = context.state_machine.get_process_state(hci); in mainloop()661 prev_state = context.state_machine.get_process_state(hci); in mainloop()669 prev_state = context.state_machine.get_process_state(hci); in mainloop()677 prev_state = context.state_machine.get_process_state(hci); in mainloop()693 prev_state = context.state_machine.get_process_state(hci); in mainloop()733 prev_state = context.state_machine.get_process_state(hci); in mainloop()791 hci, adapter_action, prev_state, next_state in mainloop()795 let prev_enabled = state_to_enabled(prev_state); in mainloop()1693 let prev_state = self.get_process_state(hci); in action_on_hci_presence_changed() localVariable[all …]
1646 let prev_state = self.state.clone(); in adapter_state_changed() localVariable1651 if self.state == prev_state { in adapter_state_changed()
2217 let prev_state = states.insert(addr, DeviceConnectionStates::Disconnecting).unwrap(); in notify_critical_profile_disconnected() localVariable2218 if prev_state != DeviceConnectionStates::Disconnecting { in notify_critical_profile_disconnected()