Searched refs:pullDistance (Results 1 – 1 of 1) sorted by relevance
2016 float pullDistance = (float) deltaY / getHeight(); in releaseVerticalGlow() local2018 consumed = -EdgeEffectCompat.onPullDistance(mEdgeGlowTop, -pullDistance, displacement); in releaseVerticalGlow()2023 consumed = EdgeEffectCompat.onPullDistance(mEdgeGlowBottom, pullDistance, in releaseVerticalGlow()