Searched refs:restoreCount (Results 1 – 8 of 8) sorted by relevance
56 final int restoreCount = canvas.save(); in draw() local62 canvas.restoreToCount(restoreCount); in draw()65 final int restoreCount = canvas.save(); in draw() local74 canvas.restoreToCount(restoreCount); in draw()
202 final int restoreCount = restoreOptimizationMode(bytes); in performRestoreIfNeeded() local203 if (restoreCount > 0) { in performRestoreIfNeeded()220 int restoreCount = 0; in restoreOptimizationMode() local243 restoreCount++; in restoreOptimizationMode()249 restoreCount, (System.currentTimeMillis() - timestamp))); in restoreOptimizationMode()250 return restoreCount; in restoreOptimizationMode()
242 int restoreCount = 0; in restoreOptimizationMode() local267 restoreCount++; in restoreOptimizationMode()273 restoreCount, (System.currentTimeMillis() - timestamp))); in restoreOptimizationMode()274 return restoreCount; in restoreOptimizationMode()287 final int restoreCount = restoreOptimizationMode(mOptimizationModeBytes); in performRestoreIfNeeded() local288 if (restoreCount > 0) { in performRestoreIfNeeded()
567 final int restoreCount = canvas.save(); in draw() local576 canvas.restoreToCount(restoreCount); in draw()579 final int restoreCount = canvas.save(); in draw() local589 canvas.restoreToCount(restoreCount); in draw()
896 final int restoreCount = canvas.save(); in draw() local918 canvas.restoreToCount(restoreCount); in draw()922 final int restoreCount = canvas.save(); in draw() local934 canvas.restoreToCount(restoreCount); in draw()
1981 final int restoreCount = canvas.save(); in drawEdgeEffect() local1988 canvas.restoreToCount(restoreCount); in drawEdgeEffect()1991 final int restoreCount = canvas.save(); in drawEdgeEffect() local1999 canvas.restoreToCount(restoreCount); in drawEdgeEffect()
2354 final int restoreCount = canvas.save(); in draw() local2374 canvas.restoreToCount(restoreCount); in draw()2377 final int restoreCount = canvas.save(); in draw() local2398 canvas.restoreToCount(restoreCount); in draw()
1073 final int restoreCount = canvas.save(); in dispatchDraw() local1085 canvas.restoreToCount(restoreCount); in dispatchDraw()