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Searched refs:SetIntArray (Results 1 – 3 of 3) sorted by relevance

/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
Dd3dx9shader.h153 STDMETHOD(SetIntArray)(THIS_ struct IDirect3DDevice9 *device, D3DXHANDLE constant, in DECLARE_INTERFACE_() local
195 #define ID3DXConstantTable_SetIntArray(p,a,b,c,d) (p)->lpVtbl->SetIntArray(p,a,…
226 #define ID3DXConstantTable_SetIntArray(p,a,b,c,d) (p)->SetIntArray(a,b,c,d)
263 STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE hConstant, const INT *pn, UINT Count) PURE; in DECLARE_INTERFACE_() local
Dd3dx9effect.h134 STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE; in DECLARE_INTERFACE_() local
244 STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE; in DECLARE_INTERFACE_() local
342 STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE; in DECLARE_INTERFACE_() local
Dd3d10effect.h288 STDMETHOD(SetIntArray)(THIS_ int *values, UINT offset, UINT count) PURE; in DECLARE_INTERFACE_() local