Searched refs:SetIntArray (Results 1 – 3 of 3) sorted by relevance
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
D | d3dx9shader.h | 153 STDMETHOD(SetIntArray)(THIS_ struct IDirect3DDevice9 *device, D3DXHANDLE constant, in DECLARE_INTERFACE_() local 195 #define ID3DXConstantTable_SetIntArray(p,a,b,c,d) (p)->lpVtbl->SetIntArray(p,a,… 226 #define ID3DXConstantTable_SetIntArray(p,a,b,c,d) (p)->SetIntArray(a,b,c,d) 263 STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE hConstant, const INT *pn, UINT Count) PURE; in DECLARE_INTERFACE_() local
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D | d3dx9effect.h | 134 STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE; in DECLARE_INTERFACE_() local 244 STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE; in DECLARE_INTERFACE_() local 342 STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE; in DECLARE_INTERFACE_() local
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D | d3d10effect.h | 288 STDMETHOD(SetIntArray)(THIS_ int *values, UINT offset, UINT count) PURE; in DECLARE_INTERFACE_() local
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