Searched defs:ShaderModel (Results 1 – 9 of 9) sorted by relevance
| /external/mesa3d/src/nouveau/compiler/nak/ |
| D | opt_uniform_instrs.rs | 8 sm: &dyn ShaderModel, in should_lower_to_warp()
|
| D | calc_instr_deps.rs | 364 fn assign_barriers(f: &mut Function, sm: &dyn ShaderModel) { in assign_barriers() 564 fn calc_delays(f: &mut Function, sm: &dyn ShaderModel) { in calc_delays()
|
| D | api.rs | 214 sm: &dyn ShaderModel, in new()
|
| D | legalize.rs | 286 sm: &dyn ShaderModel, in legalize_instr()
|
| D | ir.rs | 1660 fn fold(&self, sm: &dyn ShaderModel, f: &mut OpFoldData<'_>); in fold() 3302 fn fold(&self, _sm: &dyn ShaderModel, f: &mut OpFoldData<'_>) { in fold() 3340 fn fold(&self, _sm: &dyn ShaderModel, f: &mut OpFoldData<'_>) { in fold() 3368 fn fold(&self, _sm: &dyn ShaderModel, f: &mut OpFoldData<'_>) { in fold() 3412 fn fold(&self, _sm: &dyn ShaderModel, f: &mut OpFoldData<'_>) { in fold() 3450 fn fold(&self, _sm: &dyn ShaderModel, f: &mut OpFoldData<'_>) { in fold() 3502 fn fold(&self, _sm: &dyn ShaderModel, f: &mut OpFoldData<'_>) { in fold() 3691 fn fold(&self, sm: &dyn ShaderModel, f: &mut OpFoldData<'_>) { in fold() 3775 fn fold(&self, _sm: &dyn ShaderModel, f: &mut OpFoldData<'_>) { in fold() 3803 fn fold(&self, _sm: &dyn ShaderModel, f: &mut OpFoldData<'_>) { in fold() [all …]
|
| D | sph.rs | 465 sm: &dyn ShaderModel, in encode_header()
|
| D | from_nir.rs | 321 sm: &'a dyn ShaderModel, in new() 3651 sm: &'a dyn ShaderModel, in nak_shader_from_nir()
|
| D | builder.rs | 870 sm: &'a dyn ShaderModel, in new()
|
| /external/swiftshader/third_party/llvm-16.0/llvm/include/llvm/TargetParser/ |
| D | Triple.h | 225 ShaderModel, // DirectX ShaderModel enumerator
|