Searched defs:adaptShaderToPipeline (Results 1 – 1 of 1) sorted by relevance
| /external/deqp/external/openglcts/modules/gl/ | ||
| D | gl4cShaderViewportLayerArrayTests.cpp | 158 void ShaderViewportLayerArrayUtils::ShaderPipeline::adaptShaderToPipeline(std::string &shader, in adaptShaderToPipeline() function in gl4cts::ShaderViewportLayerArrayUtils::ShaderPipeline |