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1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #ifndef LP_TEXTURE_H
29 #define LP_TEXTURE_H
30 
31 
32 #include "pipe/p_state.h"
33 #include "util/u_debug.h"
34 #include "lp_limits.h"
35 #include "util/bitset.h"
36 #if MESA_DEBUG
37 #include "util/list.h"
38 #endif
39 
40 
41 enum lp_texture_usage
42 {
43    LP_TEX_USAGE_READ = 100,
44    LP_TEX_USAGE_READ_WRITE,
45    LP_TEX_USAGE_WRITE_ALL
46 };
47 
48 enum llvmpipe_memory_fd_type
49 {
50    LLVMPIPE_MEMORY_FD_TYPE_OPAQUE,
51    LLVMPIPE_MEMORY_FD_TYPE_DMA_BUF,
52 };
53 
54 struct pipe_context;
55 struct pipe_screen;
56 struct pipe_memory_object;
57 struct llvmpipe_context;
58 struct llvmpipe_screen;
59 
60 struct sw_displaytarget;
61 
62 /**
63  * llvmpipe subclass of pipe_resource.  A texture, drawing surface,
64  * vertex buffer, const buffer, etc.
65  * Textures are stored differently than other types of objects such as
66  * vertex buffers and const buffers.
67  * The latter are simple malloc'd blocks of memory.
68  */
69 struct llvmpipe_resource
70 {
71    struct pipe_resource base;
72 
73    /** an extra screen pointer to avoid crashing in driver trace */
74    struct llvmpipe_screen *screen;
75 
76    /** Row stride in bytes */
77    unsigned row_stride[LP_MAX_TEXTURE_LEVELS];
78    /** Image stride (for cube maps, array or 3D textures) in bytes */
79    uint64_t img_stride[LP_MAX_TEXTURE_LEVELS];
80    /** Offset to start of mipmap level, in bytes */
81    uint64_t mip_offsets[LP_MAX_TEXTURE_LEVELS];
82    /** allocated total size (for non-display target texture resources only) */
83    uint64_t total_alloc_size;
84 
85    /**
86     * Display target, for textures with the PIPE_BIND_DISPLAY_TARGET
87     * usage.
88     */
89    struct sw_displaytarget *dt;
90    enum pipe_format dt_format;
91 
92    /**
93     * Malloc'ed data for regular textures, or a mapping to dt above.
94     */
95    void *tex_data;
96 
97    BITSET_WORD *residency;
98 
99    /**
100     * Data for non-texture resources.
101     */
102    void *data;
103 
104    bool user_ptr;  /** Is this a user-space buffer? */
105    unsigned timestamp;
106 
107    unsigned id;  /**< temporary, for debugging */
108 
109    unsigned sample_stride;
110 
111    uint64_t size_required;
112    uint64_t backing_offset;
113 #ifdef HAVE_LIBDRM
114    struct llvmpipe_memory_allocation *dmabuf_alloc;
115 #endif
116    bool backable;
117    struct pipe_memory_object *imported_memory;
118    bool dmabuf;
119 #if MESA_DEBUG
120    struct list_head list;
121 #endif
122 };
123 
124 
125 struct llvmpipe_transfer
126 {
127    struct pipe_transfer base;
128    void *map;
129    struct pipe_box block_box;
130 };
131 
132 struct llvmpipe_memory_allocation
133 {
134    int fd;
135    uint64_t offset;
136    void *cpu_addr;
137    uint64_t size;
138    enum llvmpipe_memory_fd_type type;
139    int mem_fd;
140    int dmabuf_fd;
141 };
142 
143 struct llvmpipe_memory_object
144 {
145    struct pipe_memory_object b;
146    struct pipe_reference reference;
147    struct llvmpipe_memory_allocation *mem_alloc;
148    uint64_t size;
149 };
150 
151 
152 /** cast wrappers */
153 static inline struct llvmpipe_resource *
llvmpipe_resource(struct pipe_resource * pt)154 llvmpipe_resource(struct pipe_resource *pt)
155 {
156    return (struct llvmpipe_resource *) pt;
157 }
158 
159 
160 static inline const struct llvmpipe_resource *
llvmpipe_resource_const(const struct pipe_resource * pt)161 llvmpipe_resource_const(const struct pipe_resource *pt)
162 {
163    return (const struct llvmpipe_resource *) pt;
164 }
165 
166 
167 static inline struct llvmpipe_transfer *
llvmpipe_transfer(struct pipe_transfer * pt)168 llvmpipe_transfer(struct pipe_transfer *pt)
169 {
170    return (struct llvmpipe_transfer *) pt;
171 }
172 
173 
174 static inline struct llvmpipe_memory_object *
llvmpipe_memory_object(struct pipe_memory_object * pt)175 llvmpipe_memory_object(struct pipe_memory_object *pt)
176 {
177    return (struct llvmpipe_memory_object *) pt;
178 }
179 
180 
181 void llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen);
182 void llvmpipe_init_context_resource_funcs(struct pipe_context *pipe);
183 
184 
185 static inline bool
llvmpipe_resource_is_texture(const struct pipe_resource * resource)186 llvmpipe_resource_is_texture(const struct pipe_resource *resource)
187 {
188    switch (resource->target) {
189    case PIPE_BUFFER:
190       return false;
191    case PIPE_TEXTURE_1D:
192    case PIPE_TEXTURE_1D_ARRAY:
193    case PIPE_TEXTURE_2D:
194    case PIPE_TEXTURE_2D_ARRAY:
195    case PIPE_TEXTURE_RECT:
196    case PIPE_TEXTURE_3D:
197    case PIPE_TEXTURE_CUBE:
198    case PIPE_TEXTURE_CUBE_ARRAY:
199       return true;
200    default:
201       assert(0);
202       return false;
203    }
204 }
205 
206 
207 static inline bool
llvmpipe_resource_is_1d(const struct pipe_resource * resource)208 llvmpipe_resource_is_1d(const struct pipe_resource *resource)
209 {
210    switch (resource->target) {
211    case PIPE_BUFFER:
212    case PIPE_TEXTURE_1D:
213    case PIPE_TEXTURE_1D_ARRAY:
214       return true;
215    case PIPE_TEXTURE_2D:
216    case PIPE_TEXTURE_2D_ARRAY:
217    case PIPE_TEXTURE_RECT:
218    case PIPE_TEXTURE_3D:
219    case PIPE_TEXTURE_CUBE:
220    case PIPE_TEXTURE_CUBE_ARRAY:
221       return false;
222    default:
223       assert(0);
224       return false;
225    }
226 }
227 
228 
229 static inline unsigned
llvmpipe_layer_stride(struct pipe_resource * resource,unsigned level)230 llvmpipe_layer_stride(struct pipe_resource *resource,
231                       unsigned level)
232 {
233    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
234    assert(level < LP_MAX_TEXTURE_2D_LEVELS);
235    return lpr->img_stride[level];
236 }
237 
238 
239 static inline unsigned
llvmpipe_resource_stride(struct pipe_resource * resource,unsigned level)240 llvmpipe_resource_stride(struct pipe_resource *resource,
241                          unsigned level)
242 {
243    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
244    assert(level < LP_MAX_TEXTURE_2D_LEVELS);
245    return lpr->row_stride[level];
246 }
247 
248 
249 static inline unsigned
llvmpipe_sample_stride(struct pipe_resource * resource)250 llvmpipe_sample_stride(struct pipe_resource *resource)
251 {
252    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
253    return lpr->sample_stride;
254 }
255 
256 
257 void *
258 llvmpipe_resource_map(struct pipe_resource *resource,
259                       unsigned level,
260                       unsigned layer,
261                       enum lp_texture_usage tex_usage);
262 
263 void
264 llvmpipe_resource_unmap(struct pipe_resource *resource,
265                         unsigned level,
266                         unsigned layer);
267 
268 
269 void *
270 llvmpipe_resource_data(struct pipe_resource *resource);
271 
272 
273 unsigned
274 llvmpipe_resource_size(const struct pipe_resource *resource);
275 
276 
277 uint8_t *
278 llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
279                                    unsigned face_slice, unsigned level);
280 
281 
282 extern void
283 llvmpipe_print_resources(void);
284 
285 
286 #define LP_UNREFERENCED         0
287 #define LP_REFERENCED_FOR_READ  (1 << 0)
288 #define LP_REFERENCED_FOR_WRITE (1 << 1)
289 
290 
291 unsigned int
292 llvmpipe_is_resource_referenced(struct pipe_context *pipe,
293                                 struct pipe_resource *presource,
294                                 unsigned level);
295 
296 unsigned
297 llvmpipe_get_format_alignment(enum pipe_format format);
298 
299 
300 void *
301 llvmpipe_transfer_map_ms(struct pipe_context *pipe,
302                          struct pipe_resource *resource,
303                          unsigned level,
304                          unsigned usage,
305                          unsigned sample,
306                          const struct pipe_box *box,
307                          struct pipe_transfer **transfer);
308 
309 uint32_t
310 llvmpipe_get_texel_offset(struct pipe_resource *resource,
311                           uint32_t level, uint32_t x,
312                           uint32_t y, uint32_t z);
313 
314 #endif /* LP_TEXTURE_H */
315