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Searched defs:isSplit (Results 1 – 10 of 10) sorted by relevance

/external/llvm/include/llvm/CodeGen/GlobalISel/
DRegBankSelect.h177 virtual bool isSplit() const { return false; } in isSplit() function
252 bool isSplit() const override { return false; } in isSplit() function
286 bool isSplit() const override { in isSplit() function
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/GlobalISel/
DRegBankSelect.h187 virtual bool isSplit() const { return false; } in isSplit() function
266 bool isSplit() const override { return false; } in isSplit() function
303 bool isSplit() const override { in isSplit() function
/external/swiftshader/third_party/llvm-16.0/llvm/include/llvm/CodeGen/GlobalISel/
DRegBankSelect.h188 virtual bool isSplit() const { return false; } in isSplit() function
267 bool isSplit() const override { return false; } in isSplit() function
304 bool isSplit() const override { in isSplit() function
/external/llvm/lib/CodeGen/GlobalISel/
DRegBankSelect.cpp713 bool RegBankSelect::InstrInsertPoint::isSplit() const { in isSplit() function in RegBankSelect::InstrInsertPoint
/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/GlobalISel/
DRegBankSelect.cpp872 bool RegBankSelect::InstrInsertPoint::isSplit() const { in isSplit() function in RegBankSelect::InstrInsertPoint
/external/swiftshader/third_party/llvm-16.0/llvm/lib/CodeGen/GlobalISel/
DRegBankSelect.cpp906 bool RegBankSelect::InstrInsertPoint::isSplit() const { in isSplit() function in RegBankSelect::InstrInsertPoint
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DTargetCallingConv.h116 bool isSplit() const { return IsSplit; } in isSplit() function
/external/llvm/include/llvm/Target/
DTargetCallingConv.h115 bool isSplit() const { return Flags & Split; } in isSplit() function
/external/swiftshader/third_party/llvm-16.0/llvm/include/llvm/CodeGen/
DTargetCallingConv.h132 bool isSplit() const { return IsSplit; } in isSplit() function
/external/skia/tools/viewer/
DMotionMarkSlide.cpp486 bool isSplit() { return fIsSplit; } in isSplit() function in CanvasLinePoint