/external/angle/src/tests/gl_tests/ |
D | ShadowSamplerFunctionsTest.cpp | 592 const std::vector<GLfloat> level0(64, 0.125f); in TEST_P() local 694 const std::vector<GLfloat> level0(64, 0.125f); in TEST_P() local 807 const std::vector<GLfloat> level0(64, 0.125f); in TEST_P() local 929 const std::vector<GLfloat> level0(64, 0.125f); in TEST_P() local
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D | TextureTest.cpp | 16037 const GLfloat level0[4] = {0.5, 0.5, 0.5, 0.5}; in TEST_P() local
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageSamplingInstance.cpp | 1169 const tcu::ConstPixelBufferAccess &level0) in createSkeletonClone() 1176 … const tcu::ConstPixelBufferAccess &level0) in createSkeletonClone() 1183 const tcu::ConstPixelBufferAccess &level0) in createSkeletonClone() 1190 … const tcu::ConstPixelBufferAccess &level0) in createSkeletonClone() 1197 const tcu::ConstPixelBufferAccess &level0) in createSkeletonClone() 1204 … const tcu::ConstPixelBufferAccess &level0) in createSkeletonClone()
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/external/webp/src/enc/ |
D | filter_enc.c | 161 const int level0 = enc->dqm_[s].fstrength_; in VP8StoreFilterStats() local
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D | quant_enc.c | 299 const int level0 = 5 * enc->config_->filter_strength; in SetupFilterStrength() local 653 int level0 = QUANTDIV(coeff0, iQ, B); in TrellisQuantizeBlock() local
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/external/skia/tools/fiddle/ |
D | fiddle_main.cpp | 209 GrMipLevel level0 = {data.get(), offscreenDims.width()*sizeof(uint32_t), nullptr}; in setup_backend_objects() local
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/external/deqp/framework/common/ |
D | tcuTexture.cpp | 3121 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray1DOffset() local 3172 const int level0 = isLinearMipmapMode ? (int)deFloatFloor(minLodRelative) : in sampleLevelArray2DOffset() local 3222 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray2DOffset() local 3280 const int level0 = isLinearMipmapMode ? (int)deFloatFloor(minLodRelative) : in sampleLevelArray3DOffset() local 3314 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray3DOffset() local 3359 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray1DCompare() local 3404 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray2DCompare() local 3777 const int level0 = isLinearMipmapMode ? (int)deFloatFloor(minLodRelative) : in sampleLevelArrayCubeSeamless() local 3847 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArrayCubeSeamless() local 4017 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArrayCubeSeamlessCompare() local [all …]
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D | tcuTexLookupVerifier.cpp | 833 static bool isNearestMipmapLinearSampleResultValid(const ConstPixelBufferAccess &level0, in isNearestMipmapLinearSampleResultValid() 867 static bool isNearestMipmapLinearSampleResultValid(const ConstPixelBufferAccess &level0, in isNearestMipmapLinearSampleResultValid() 919 static bool isNearestMipmapLinearSampleResultValid(const ConstPixelBufferAccess &level0, in isNearestMipmapLinearSampleResultValid() 987 static bool isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess &level0, in isLinearMipmapLinearSampleResultValid() 1067 static bool isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess &level0, in isLinearMipmapLinearSampleResultValid() 1172 static bool isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess &level0, in isLinearMipmapLinearSampleResultValid() 1326 static bool isMipmapLinearSampleResultValid(const ConstPixelBufferAccess &level0, const ConstPixelB… in isMipmapLinearSampleResultValid() 1337 static bool isMipmapLinearSampleResultValid(const ConstPixelBufferAccess &level0, const ConstPixelB… in isMipmapLinearSampleResultValid() 2003 static bool isMipmapLinearSampleResultValid(const ConstPixelBufferAccess &level0, const ConstPixelB… in isMipmapLinearSampleResultValid()
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D | tcuTexCompareVerifier.cpp | 593 static bool isNearestMipmapLinearCompareResultValid(const ConstPixelBufferAccess &level0, in isNearestMipmapLinearCompareResultValid() 650 static bool isLinearMipmapLinearCompareResultValid(const ConstPixelBufferAccess &level0, in isLinearMipmapLinearCompareResultValid() 740 static bool isMipmapLinearCompareResultValid(const ConstPixelBufferAccess &level0, const ConstPixel… in isMipmapLinearCompareResultValid() 1203 static bool isNearestMipmapLinearCompareResultValid(const ConstPixelBufferAccess &level0, in isNearestMipmapLinearCompareResultValid() 1243 static bool isLinearMipmapLinearCompareResultValid(const ConstPixelBufferAccess &level0, in isLinearMipmapLinearCompareResultValid() 1306 static bool isMipmapLinearCompareResultValid(const ConstPixelBufferAccess &level0, const ConstPixel… in isMipmapLinearCompareResultValid()
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/external/mesa3d/src/compiler/nir/tests/ |
D | vars_tests.cpp | 2131 nir_deref_instr *level0 = nir_build_deref_array_imm(b, temp_deref, i); in TEST_F() local 2186 nir_deref_instr *level0 = nir_build_deref_array(b, temp_deref, &ind_deref->def); in TEST_F() local 2216 nir_deref_instr *level0 = nir_build_deref_array_imm(b, temp_deref, i); in TEST_F() local
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_tex_sample.c | 2108 const int level0 = psview->u.tex.first_level + (int)lod[j]; in mip_filter_linear() local 2356 const unsigned level0 = level > 0 ? level : 0; in img_filter_2d_ewa() local 2560 int level0; in mip_filter_linear_aniso() local 2695 const int level0 = psview->u.tex.first_level + (int)lod[j]; in mip_filter_linear_2d_linear_repeat_POT() local
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/external/tensorflow/tensorflow/compiler/xla/service/ |
D | buffer_assignment_test.cc | 922 const std::vector<const HloInstruction*> level0 = GetInstructions(sub); in TEST_F() local 948 const std::vector<const HloInstruction*> level0 = GetInstructions(map); in TEST_F() local 1059 const std::vector<const HloInstruction*> level0 = GetInstructions(while_op); in TEST_F() local
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 5084 const tcu::ConstPixelBufferAccess &level0 = getLevel(baseLevel); in isComplete() local 5178 const tcu::ConstPixelBufferAccess &level0 = getLevel(baseLevel); in isComplete() local 5403 const tcu::ConstPixelBufferAccess &level0 = getLevel(baseLevel); in isComplete() local 5506 const tcu::ConstPixelBufferAccess &level0 = getLevel(baseLevel); in isComplete() local 5617 const tcu::ConstPixelBufferAccess &level0 = getLevel(baseLevel); in isComplete() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderDerivateTests.cpp | 1349 const tcu::PixelBufferAccess level0 = texture->getLevel(0); in TextureDerivateCaseInstance() local
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderDerivateTests.cpp | 1422 const tcu::PixelBufferAccess level0 = m_texture->getRefTexture().getLevel(0); in init() local
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/external/cronet/stable/third_party/icu/source/test/cintltst/ |
D | cbiditst.c | 4953 UBiDiLevel level0 = ubidi_getLevelAt(bidi, 0); in TestExplicitLevel0() local
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/external/cronet/tot/third_party/icu/source/test/cintltst/ |
D | cbiditst.c | 4953 UBiDiLevel level0 = ubidi_getLevelAt(bidi, 0); in TestExplicitLevel0() local
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/external/icu/icu4c/source/test/cintltst/ |
D | cbiditst.c | 4971 UBiDiLevel level0 = ubidi_getLevelAt(bidi, 0); in TestExplicitLevel0() local
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