| /frameworks/base/libs/hwui/jni/ |
| D | RuntimeXfermode.cpp | 115 {"nativeUpdateUniforms", "(JLjava/lang/String;[FZ)V", in nativeUpdateUniforms() method 117 {"nativeUpdateUniforms", "(JLjava/lang/String;FFFFI)V", in nativeUpdateUniforms() method 119 {"nativeUpdateUniforms", "(JLjava/lang/String;[I)V", in nativeUpdateUniforms() method 121 {"nativeUpdateUniforms", "(JLjava/lang/String;IIIII)V", in nativeUpdateUniforms() method
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| D | android_graphics_Mesh.cpp | 191 {"nativeUpdateUniforms", "(JLjava/lang/String;[FZ)V", (void*)updateFloatArrayUniforms}, in nativeUpdateUniforms() method 192 {"nativeUpdateUniforms", "(JLjava/lang/String;FFFFI)V", (void*)updateFloatUniforms}, in nativeUpdateUniforms() method 193 {"nativeUpdateUniforms", "(JLjava/lang/String;[I)V", (void*)updateIntArrayUniforms}, in nativeUpdateUniforms() method 194 {"nativeUpdateUniforms", "(JLjava/lang/String;IIIII)V", (void*)updateIntUniforms}}; in nativeUpdateUniforms() method
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| D | ColorFilter.cpp | 201 {"nativeUpdateUniforms", "(JLjava/lang/String;[FZ)V", in nativeUpdateUniforms() method 203 {"nativeUpdateUniforms", "(JLjava/lang/String;FFFFI)V", in nativeUpdateUniforms() method 205 {"nativeUpdateUniforms", "(JLjava/lang/String;[I)V", in nativeUpdateUniforms() method 207 {"nativeUpdateUniforms", "(JLjava/lang/String;IIIII)V", in nativeUpdateUniforms() method
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| D | Shader.cpp | 395 {"nativeUpdateUniforms", "(JLjava/lang/String;[FZ)V", in nativeUpdateUniforms() method 397 {"nativeUpdateUniforms", "(JLjava/lang/String;FFFFI)V", in nativeUpdateUniforms() method 399 {"nativeUpdateUniforms", "(JLjava/lang/String;[I)V", in nativeUpdateUniforms() method 401 {"nativeUpdateUniforms", "(JLjava/lang/String;IIIII)V", in nativeUpdateUniforms() method
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| /frameworks/base/graphics/java/android/graphics/ |
| D | RuntimeXfermode.java | 319 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeXfermode 321 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeXfermode 324 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeXfermode 326 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeXfermode
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| D | RuntimeColorFilter.java | 312 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeColorFilter 314 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeColorFilter 317 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeColorFilter 319 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeColorFilter
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| D | RuntimeShader.java | 629 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeShader 631 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeShader 634 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeShader 636 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in RuntimeShader
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| D | Mesh.java | 378 private static native void nativeUpdateUniforms(long builder, String uniformName, float value1, in nativeUpdateUniforms() method in Mesh 381 private static native void nativeUpdateUniforms( in nativeUpdateUniforms() method in Mesh 384 private static native void nativeUpdateUniforms(long builder, String uniformName, int value1, in nativeUpdateUniforms() method in Mesh 387 private static native void nativeUpdateUniforms(long builder, String uniformName, int[] values); in nativeUpdateUniforms() method in Mesh
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