Searched defs:needToUpdateConversionShader (Results 1 – 1 of 1) sorted by relevance
529 bool needToUpdateConversionShader = false; in checkAndUpdateColorAspectsChanged() local979 const bool needToUpdateConversionShader = checkAndUpdateColorAspectsChanged(metadata); in swapTextures() local1000 const bool needToUpdateConversionShader = checkAndUpdateColorAspectsChanged(metadata); in drawConvertFromFormat() local