Searched defs:shaderHandles (Results 1 – 4 of 4) sorted by relevance
515 std::vector<VkShaderEXT> shaderHandles; in iterate() local
3889 std::vector<uint8_t> shaderHandles(handleArraySizeBytes); in getShaderGroupHandles() local3905 std::vector<uint8_t> shaderHandles(handleArraySizeBytes); in getShaderGroupReplayHandles() local3922 const auto shaderHandles = in createShaderBindingTable() local3932 const uint32_t shaderGroupBaseAlignment, const std::vector<uint8_t> &shaderHandles, in createShaderBindingTable()
909 std::vector<uint8_t> shaderHandles(sgHandleSize); in createShaderBindingTable() local
1107 std::vector<GLint> shaderHandles; in SerializeProgram() local