| /external/deqp/framework/opengl/wrapper/ |
| D | glwInitGL44.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra… 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginCondition… 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransform… 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); [all …]
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| D | glwInitGL41.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram"); 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe… 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); [all …]
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| D | glwInitGL46.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra… 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginCondition… 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransform… 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); [all …]
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| D | glwInitExtGL.inl | 9 gl->blendBarrier = (glBlendBarrierFunc) loader->get("glBlendBarrierKHR"); 14 gl->debugMessageCallback = (glDebugMessageCallbackFunc) loader->get("glDebugMessageCallback"); 15 gl->debugMessageControl = (glDebugMessageControlFunc) loader->get("glDebugMessageControl"); 16 gl->debugMessageInsert = (glDebugMessageInsertFunc) loader->get("glDebugMessageInsert"); 17 gl->getDebugMessageLog = (glGetDebugMessageLogFunc) loader->get("glGetDebugMessageLog"); 18 gl->getObjectLabel = (glGetObjectLabelFunc) loader->get("glGetObjectLabel"); 19 gl->getObjectPtrLabel = (glGetObjectPtrLabelFunc) loader->get("glGetObjectPtrLabel"); 20 gl->objectLabel = (glObjectLabelFunc) loader->get("glObjectLabel"); 21 gl->objectPtrLabel = (glObjectPtrLabelFunc) loader->get("glObjectPtrLabel"); 22 gl->popDebugGroup = (glPopDebugGroupFunc) loader->get("glPopDebugGroup"); [all …]
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| D | glwInitGL45.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra… 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginCondition… 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransform… 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); [all …]
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| D | glwInitGL43.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra… 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginCondition… 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransform… 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); [all …]
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| D | glwInitGL42.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgra… 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginCondition… 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransform… 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); [all …]
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| D | glwInitGL32.inl | 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe… 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocation"… [all …]
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| D | glwInitGL33.inl | 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe… 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocation"… [all …]
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| D | glwInitES31.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram"); 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 15 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); [all …]
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| D | glwInitGL30.inl | 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe… 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocation"… [all …]
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| D | glwInitGL40.inl | 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe… 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 11 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 12 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 13 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 14 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 15 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); [all …]
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| D | glwInitES32.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram"); 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 15 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); [all …]
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| D | glwInitGL31.inl | 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRe… 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocation"… [all …]
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| D | glwInitES30.inl | 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 9 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeed… 10 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 11 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 12 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 13 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 14 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); 15 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer"); [all …]
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| D | glwInitES20.inl | 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 9 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 10 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); 11 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer"); 12 gl->bindTexture = (glBindTextureFunc) loader->get("glBindTexture"); 13 gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor"); 14 gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation"); 15 gl->blendEquationSeparate = (glBlendEquationSeparateFunc) loader->get("glBlendEquationSepara… [all …]
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| /external/tensorflow/tensorflow/c/eager/ |
| D | custom_device_test.cc | 33 TFE_Context* context = TFE_NewContext(opts, status.get()); in TEST() 35 ASSERT_TRUE(TF_GetCode(status.get()) == TF_OK) << TF_Message(status.get()); in TEST() 40 &arrived, &executed, status.get()); in TEST() 41 ASSERT_TRUE(TF_GetCode(status.get()) == TF_OK) << TF_Message(status.get()); in TEST() 45 TFE_TensorHandleCopyToDevice(hcpu, context, name, status.get()); in TEST() 48 ASSERT_TRUE(TF_GetCode(status.get()) == TF_OK) << TF_Message(status.get()); in TEST() 51 TFE_OpSetDevice(matmul.get(), name, status.get()); in TEST() 52 ASSERT_TRUE(TF_GetCode(status.get()) == TF_OK) << TF_Message(status.get()); in TEST() 55 TFE_Execute(matmul.get(), &retval, &num_retvals, status.get()); in TEST() 56 ASSERT_TRUE(TF_GetCode(status.get()) == TF_OK) << TF_Message(status.get()); in TEST() [all …]
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| /external/libcxxabi/test/ |
| D | unwind_06.pass.cpp | 17 // Compile with -Os to get compiler uses float registers to hold float variables 21 double (* volatile get)(int) = get_; variable 26 double a = get(0); in try1() 27 double b = get(1); in try1() 29 a += get(1) + b; in try1() 31 return get(0)+a+b; in try1() 35 double a = get(0); in try2() 36 double b = get(1); in try2() 37 double c = get(2); in try2() 39 a += get(1) + b + c; in try2() [all …]
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| /external/cronet/stable/third_party/libc++abi/src/test/ |
| D | unwind_06.pass.cpp | 21 // Compile with -Os to get compiler uses float registers to hold float variables 25 double (* volatile get)(int) = get_; variable 30 double a = get(0); in try1() 31 double b = get(1); in try1() 33 a += get(1) + b; in try1() 35 return get(0)+a+b; in try1() 39 double a = get(0); in try2() 40 double b = get(1); in try2() 41 double c = get(2); in try2() 43 a += get(1) + b + c; in try2() [all …]
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| /external/cronet/tot/third_party/libc++abi/src/test/ |
| D | unwind_06.pass.cpp | 21 // Compile with -Os to get compiler uses float registers to hold float variables 25 double (* volatile get)(int) = get_; variable 30 double a = get(0); in try1() 31 double b = get(1); in try1() 33 a += get(1) + b; in try1() 35 return get(0)+a+b; in try1() 39 double a = get(0); in try2() 40 double b = get(1); in try2() 41 double c = get(2); in try2() 43 a += get(1) + b + c; in try2() [all …]
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| /external/android_onboarding/java/com/android/onboarding/contracts/provisioning/ |
| D | EXTRAS.kt | 9 get() = "provisioningParams" 12 get() = DevicePolicyManager.EXTRA_PROVISIONING_ADMIN_EXTRAS_BUNDLE 16 get() = DevicePolicyManager.EXTRA_PROVISIONING_DEVICE_ADMIN_PACKAGE_NAME 19 get() = DevicePolicyManager.EXTRA_PROVISIONING_DEVICE_ADMIN_COMPONENT_NAME 22 get() = DevicePolicyManager.EXTRA_PROVISIONING_ACCOUNT_TO_MIGRATE 25 get() = DevicePolicyManager.EXTRA_PROVISIONING_KEEP_ACCOUNT_ON_MIGRATION 29 get() = DevicePolicyManager.EXTRA_PROVISIONING_EMAIL_ADDRESS 33 get() = DevicePolicyManager.EXTRA_PROVISIONING_MAIN_COLOR 36 get() = DevicePolicyManager.EXTRA_PROVISIONING_LEAVE_ALL_SYSTEM_APPS_ENABLED 39 get() = DevicePolicyManager.EXTRA_PROVISIONING_TIME_ZONE [all …]
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| /external/tensorflow/tensorflow/c/eager/parallel_device/ |
| D | parallel_device_test.cc | 51 TFE_ContextOptionsSetConfig(opts.get(), config->data, config->length, in TEST() 52 status.get()); in TEST() 54 TFE_NewContext(opts.get(), status.get()), TFE_DeleteContext); in TEST() 55 ASSERT_EQ(TF_GetCode(status.get()), TF_OK) << TF_Message(status.get()); in TEST() 56 BasicTestsForTwoDevices(context.get(), in TEST() 67 TFE_NewContext(opts.get(), status.get()), TFE_DeleteContext); in TEST() 68 ASSERT_EQ(TF_GetCode(status.get()), TF_OK) << TF_Message(status.get()); in TEST() 69 BasicTestsForTwoDevices(context.get(), in TEST() 80 TFE_NewContext(opts.get(), status.get()), TFE_DeleteContext); in TEST() 81 ASSERT_EQ(TF_GetCode(status.get()), TF_OK) << TF_Message(status.get()); in TEST() [all …]
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| /external/tensorflow/tensorflow/core/ir/ |
| D | tf_op_names.inc | 454 add_ = StringAttr::get(getContext(), "tfg.Add"); 455 add_n_ = StringAttr::get(getContext(), "tfg.AddN"); 456 add_v2_ = StringAttr::get(getContext(), "tfg.AddV2"); 457 all_ = StringAttr::get(getContext(), "tfg.All"); 458 angle_ = StringAttr::get(getContext(), "tfg.Angle"); 459 any_ = StringAttr::get(getContext(), "tfg.Any"); 460 approximate_equal_ = StringAttr::get(getContext(), "tfg.ApproximateEqual"); 461 arg_ = StringAttr::get(getContext(), "tfg._Arg"); 462 arg_max_ = StringAttr::get(getContext(), "tfg.ArgMax"); 463 arg_min_ = StringAttr::get(getContext(), "tfg.ArgMin"); [all …]
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| /external/rust/android-crates-io/crates/quiche/deps/boringssl/src/crypto/fipsmodule/bn/ |
| D | bn_test.cc | 125 BN_ULONG word = BN_get_word(ret.get()); in GetInt() 149 !bn_resize_words(ret.get(), ret->width * 2 + 1)) { in GetBIGNUMImpl() 178 << "\nActual: " << actual_str.get() << " (" << actual_expr in AssertBIGNUMSEqual() 179 << ")\nExpected: " << expected_str.get() << " (" << expected_expr in AssertBIGNUMSEqual() 196 ASSERT_TRUE(BN_add(ret.get(), a.get(), b.get())); in TestSum() 197 EXPECT_BIGNUMS_EQUAL("A + B", sum.get(), ret.get()); in TestSum() 199 ASSERT_TRUE(BN_sub(ret.get(), sum.get(), a.get())); in TestSum() 200 EXPECT_BIGNUMS_EQUAL("Sum - A", b.get(), ret.get()); in TestSum() 202 ASSERT_TRUE(BN_sub(ret.get(), sum.get(), b.get())); in TestSum() 203 EXPECT_BIGNUMS_EQUAL("Sum - B", a.get(), ret.get()); in TestSum() [all …]
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| /external/mesa3d/src/mapi/glapi/gen/ |
| D | ARB_draw_buffers.xml | 7 <size name="Get" mode="get"/> 10 <size name="Get" mode="get"/> 13 <size name="Get" mode="get"/> 16 <size name="Get" mode="get"/> 19 <size name="Get" mode="get"/> 22 <size name="Get" mode="get"/> 25 <size name="Get" mode="get"/> 28 <size name="Get" mode="get"/> 31 <size name="Get" mode="get"/> 34 <size name="Get" mode="get"/> [all …]
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